{
     private static readonly Dictionary<EEmote, string> Values = new()
     {
-        { EEmote.Stretch, "stretch" },
+        { EEmote.Bow, "bow" },
+        { EEmote.Cheer, "cheer" },
+        { EEmote.Clap, "clap" },
+        { EEmote.Comfort, "comfort" },
+        { EEmote.Dance, "dance" },
+        { EEmote.Doubt, "doubt" },
+        { EEmote.Doze, "doze" },
         { EEmote.Wave, "wave" },
-        { EEmote.Rally, "rally" },
+        { EEmote.Kneel, "kneel" },
+        { EEmote.Lookout, "lookout" },
+        { EEmote.Me, "me" },
         { EEmote.Deny, "deny" },
-        { EEmote.Pray, "pray" },
-        { EEmote.Slap, "slap" },
-        { EEmote.Doubt, "doubt" },
-        { EEmote.Psych, "psych" },
-        { EEmote.Cheer, "cheer" },
-        { EEmote.Happy, "happy" },
         { EEmote.Poke, "poke" },
-        { EEmote.Flex, "flex" },
+        { EEmote.Psych, "psych" },
+        { EEmote.Rally, "rally" },
         { EEmote.Soothe, "soothe" },
-        { EEmote.Me, "me" },
+        { EEmote.Stretch, "stretch" },
         { EEmote.Welcome, "welcome" },
+        { EEmote.Happy, "happy" },
+        { EEmote.Pray, "pray" },
         { EEmote.ImperialSalute, "imperialsalute" },
+        { EEmote.Cry, "cry" },
         { EEmote.Pet, "pet" },
-        { EEmote.Dance, "dance" },
-        { EEmote.Respect, "respect" },
-        { EEmote.Lookout, "lookout" },
-        { EEmote.Kneel, "kneel" },
-        { EEmote.Bow, "bow" },
-        { EEmote.Uchiwasshoi, "uchiwasshoi" },
-        { EEmote.Clap, "clap" },
-        { EEmote.VictoryPose, "victorypose" },
-        { EEmote.Comfort, "comfort" },
+        { EEmote.Slap, "slap" },
+        { EEmote.SundropDance, "sundropdance"},
         { EEmote.BattleStance, "battlestance" },
-        { EEmote.Doze, "doze" },
+        { EEmote.VictoryPose, "victorypose" },
+        { EEmote.Flex, "flex" },
+        { EEmote.Respect, "respect" },
         { EEmote.Box, "box" },
-        { EEmote.SundropDance, "sundropdance"}
+        { EEmote.Uchiwasshoi, "uchiwasshoi" }
     };
 }