{
private static readonly Dictionary<EEmote, string> Values = new()
{
- { EEmote.Stretch, "stretch" },
+ { EEmote.Bow, "bow" },
+ { EEmote.Cheer, "cheer" },
+ { EEmote.Clap, "clap" },
+ { EEmote.Comfort, "comfort" },
+ { EEmote.Dance, "dance" },
+ { EEmote.Doubt, "doubt" },
+ { EEmote.Doze, "doze" },
{ EEmote.Wave, "wave" },
- { EEmote.Rally, "rally" },
+ { EEmote.Kneel, "kneel" },
+ { EEmote.Lookout, "lookout" },
+ { EEmote.Me, "me" },
{ EEmote.Deny, "deny" },
- { EEmote.Pray, "pray" },
- { EEmote.Slap, "slap" },
- { EEmote.Doubt, "doubt" },
- { EEmote.Psych, "psych" },
- { EEmote.Cheer, "cheer" },
- { EEmote.Happy, "happy" },
{ EEmote.Poke, "poke" },
- { EEmote.Flex, "flex" },
+ { EEmote.Psych, "psych" },
+ { EEmote.Rally, "rally" },
{ EEmote.Soothe, "soothe" },
- { EEmote.Me, "me" },
+ { EEmote.Stretch, "stretch" },
{ EEmote.Welcome, "welcome" },
+ { EEmote.Happy, "happy" },
+ { EEmote.Pray, "pray" },
{ EEmote.ImperialSalute, "imperialsalute" },
+ { EEmote.Cry, "cry" },
{ EEmote.Pet, "pet" },
- { EEmote.Dance, "dance" },
- { EEmote.Respect, "respect" },
- { EEmote.Lookout, "lookout" },
- { EEmote.Kneel, "kneel" },
- { EEmote.Bow, "bow" },
- { EEmote.Uchiwasshoi, "uchiwasshoi" },
- { EEmote.Clap, "clap" },
- { EEmote.VictoryPose, "victorypose" },
- { EEmote.Comfort, "comfort" },
+ { EEmote.Slap, "slap" },
+ { EEmote.SundropDance, "sundropdance"},
{ EEmote.BattleStance, "battlestance" },
- { EEmote.Doze, "doze" },
+ { EEmote.VictoryPose, "victorypose" },
+ { EEmote.Flex, "flex" },
+ { EEmote.Respect, "respect" },
{ EEmote.Box, "box" },
- { EEmote.SundropDance, "sundropdance"}
+ { EEmote.Uchiwasshoi, "uchiwasshoi" }
};
}