--- /dev/null
--- /dev/null
++{
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++ "Author": "pot0to",
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--- /dev/null
--- /dev/null
++{
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++ ]
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--- /dev/null
--- /dev/null
++{
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++ "[Ul'dah] Thaumaturges' Guild"
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++ }
++ ]
++ }
++ ]
++}
--- /dev/null
--- /dev/null
++{
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++ }
++ ]
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--- /dev/null
--- /dev/null
++{
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++ ]
++ }
++ ]
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--- /dev/null
--- /dev/null
++{
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++ "InteractionType": "CompleteQuest",
++ "AetheryteShortcut": "Ul'dah",
++ "AethernetShortcut": [
++ "[Ul'dah] Aetheryte Plaza",
++ "[Ul'dah] Thaumaturges' Guild"
++ ],
++ "SkipConditions": {
++ "AetheryteShortcutIf": {
++ "InSameTerritory": true,
++ "InTerritory": [
++ 130
++ ]
++ }
++ }
++ }
++ ]
++ }
++ ]
++}
"doze",
"box",
"sundropdance",
- "cry"
++ "cry",
+ "disappointed",
+ "examineself",
+ "joy"
]
}
}
{
private static readonly Dictionary<EEmote, string> Values = new()
{
- { EEmote.Stretch, "stretch" },
+ { EEmote.Bow, "bow" },
+ { EEmote.Cheer, "cheer" },
+ { EEmote.Clap, "clap" },
+ { EEmote.Comfort, "comfort" },
+ { EEmote.Dance, "dance" },
+ { EEmote.Doubt, "doubt" },
+ { EEmote.Doze, "doze" },
{ EEmote.Wave, "wave" },
- { EEmote.Rally, "rally" },
++ { EEmote.Joy, "joy" },
+ { EEmote.Kneel, "kneel" },
+ { EEmote.Lookout, "lookout" },
+ { EEmote.Me, "me" },
{ EEmote.Deny, "deny" },
- { EEmote.Pray, "pray" },
- { EEmote.Slap, "slap" },
- { EEmote.Doubt, "doubt" },
- { EEmote.Psych, "psych" },
- { EEmote.Cheer, "cheer" },
- { EEmote.Happy, "happy" },
{ EEmote.Poke, "poke" },
- { EEmote.Flex, "flex" },
+ { EEmote.Psych, "psych" },
+ { EEmote.Rally, "rally" },
{ EEmote.Soothe, "soothe" },
- { EEmote.Me, "me" },
+ { EEmote.Stretch, "stretch" },
{ EEmote.Welcome, "welcome" },
++ { EEmote.ExamineSelf, "examineself" },
+ { EEmote.Happy, "happy" },
++ { EEmote.Disappointed, "disappointed" },
+ { EEmote.Pray, "pray" },
{ EEmote.ImperialSalute, "imperialsalute" },
+ { EEmote.Cry, "cry" },
{ EEmote.Pet, "pet" },
- { EEmote.Dance, "dance" },
- { EEmote.Respect, "respect" },
- { EEmote.Lookout, "lookout" },
- { EEmote.Kneel, "kneel" },
- { EEmote.Bow, "bow" },
- { EEmote.Uchiwasshoi, "uchiwasshoi" },
- { EEmote.Clap, "clap" },
- { EEmote.VictoryPose, "victorypose" },
- { EEmote.Comfort, "comfort" },
+ { EEmote.Slap, "slap" },
+ { EEmote.SundropDance, "sundropdance"},
{ EEmote.BattleStance, "battlestance" },
- { EEmote.Doze, "doze" },
+ { EEmote.VictoryPose, "victorypose" },
+ { EEmote.Flex, "flex" },
+ { EEmote.Respect, "respect" },
{ EEmote.Box, "box" },
- { EEmote.SundropDance, "sundropdance"},
- { EEmote.Disappointed, "disappointed" },
- { EEmote.ExamineSelf, "examineself" },
- { EEmote.Joy, "joy" },
+ { EEmote.Uchiwasshoi, "uchiwasshoi" }
};
}
{
None = 0,
- Stretch = 37,
+ Bow = 5,
+ Cheer = 6,
+ Clap = 7,
+ Comfort = 9,
+ Dance = 11,
+ Doubt = 12,
+ Doze = 13,
Wave = 16,
- Rally = 34,
++ Joy = 18,
+ Kneel = 19,
+ Lookout = 22,
+ Me = 23,
Deny = 25,
- Pray = 58,
- Slap = 111,
- Doubt = 12,
- Psych = 30,
- Cheer = 6,
- Happy = 48,
Poke = 28,
- Flex = 139,
+ Psych = 30,
+ Rally = 34,
Soothe = 35,
- Me = 23,
+ Stretch = 37,
Welcome = 41,
++ ExamineSelf = 44,
+ Happy = 48,
++ Disappointed = 49,
+ Pray = 58,
ImperialSalute = 59,
+ Cry = 74,
Pet = 105,
- Dance = 11,
- Respect = 140,
- Lookout = 22,
- Kneel = 19,
- Bow = 5,
- Uchiwasshoi = 278,
- Clap = 7,
- VictoryPose = 122,
- Comfort = 9,
+ Slap = 111,
+ SundropDance = 120,
BattleStance = 121,
- Doze = 13,
+ VictoryPose = 122,
+ Flex = 139,
+ Respect = 140,
Box = 166,
- SundropDance = 120,
- Disappointed = 49,
- ExamineSelf = 44,
- Joy = 18,
+ Uchiwasshoi = 278
}
+