[FieldOffset(6)] public ushort Value;
public byte AttackType => (byte)(Param1 & 0xF);
- public uint Damage => Mult == 0 ? Value : Value + ((uint)ushort.MaxValue + 1) * Mult;
public override string ToString()
{
namespace Questionable.Controller;
-internal sealed class QuestController : MiniTaskController<QuestController>, IDisposable
+internal sealed class QuestController : MiniTaskController<QuestController>
{
private readonly IClientState _clientState;
private readonly GameFunctions _gameFunctions;