_logger.LogInformation("Checking if current quest {Name} is on the list", currentQuest.Quest.Info.Name);
if (CheckQuestSelection(addonSelectIconString, currentQuest.Quest, answers))
return;
+
+ var sequence = currentQuest.Quest.FindSequence(currentQuest.Sequence);
+ QuestStep? step = sequence?.FindStep(currentQuest.Step);
+ if (step is { InteractionType: EInteractionType.AcceptQuest, PickUpQuestId: not null } &&
+ _questRegistry.TryGetQuest(step.PickUpQuestId, out Quest? pickupQuest))
+ {
+ _logger.LogInformation("Checking if current picked-up {Name} is on the list", pickupQuest.Info.Name);
+ if (CheckQuestSelection(addonSelectIconString, pickupQuest, answers))
+ return;
+ }
}
var nextQuest = _questController.NextQuest;