Path updates
authorLiza Carvelli <liza@carvel.li>
Sun, 16 Jun 2024 14:15:14 +0000 (16:15 +0200)
committerLiza Carvelli <liza@carvel.li>
Sun, 16 Jun 2024 14:15:14 +0000 (16:15 +0200)
QuestPaths/Endwalker/AetherCurrents/Thavnair/4259_Radiant Patrol.json
QuestPaths/Endwalker/AetherCurrents/Ultima Thule/4342_Ending as One.json
QuestPaths/Endwalker/MSQ/G-UltimaThule/4454_On Burdened Wings.json
QuestPaths/Endwalker/MSQ/G-UltimaThule/4455_A Test of Will.json
QuestPaths/Endwalker/MSQ/G-UltimaThule/4456_Roads Paved of Sacrifice.json
QuestPaths/Endwalker/MSQ/G-UltimaThule/4459_Victory x Lost.json
QuestPaths/Endwalker/MSQ/K-6.4/4739_Bonds of Trust.json

index e2f52ee53036c822d1642c293d97d91cb4748f11..1a2464d25b609a3e030fa8486db01d57d9e48c36 100644 (file)
@@ -74,7 +74,7 @@
             null,
             null,
             null,
-            null
+            -64
           ],
           "$": "QuestVariables after killing enemy: 17 1 0 0 0 64"
         },
index dae22479b3b00b39613ddf9f4b8446ac454e7cb8..95a1135106482f3dacb6364965a8d79c17982ab4 100644 (file)
           "TerritoryId": 960,
           "InteractionType": "Combat",
           "EnemySpawnType": "OverworldEnemies",
-          "Comment": "Kill 2 Drifting Ea, TODO: add data ids",
+          "KillEnemyDataIds": [
+            13315,
+            14097
+          ],
           "$": "QuestVariables: 0 0-16-32 0 0 0 0"
         }
       ]
index 6d98ca47cb9082be5b7c69efdbd9fe25cf634709..a11bc3c15a219d0d4e8201f56c39df6a52e3f6c7 100644 (file)
             null,
             64
           ],
-          "$.0": "[1]",
-          "$.1": "QuestVariables if done after [1]: 2 0 0 0 0 ??"
+          "$.0": "[2]",
+          "$.1": "QuestVariables if done after [1]: 2 0 0 0 0 96"
         },
         {
           "DataId": 2012281,
             null,
             null,
             128
-          ],
-          "Comment": "TODO Verify quest variables flags"
+          ]
         }
       ]
     },
index 5a3d1b2172dac72fa0b13d57aca7647d16ae302e..e21210172a7ae1a9c20b1bd67a140dd005f83002 100644 (file)
@@ -86,7 +86,8 @@
           },
           "StopDistance": 5,
           "TerritoryId": 960,
-          "InteractionType": "Interact"
+          "InteractionType": "Interact",
+          "Mount": false
         }
       ]
     }
index 8b00f3f79b02e9b17db22fc471928c6217c30484..047c65c3d5c2a58c32f5c20487977f183f969eba 100644 (file)
       "Steps": [
         {
           "Position": {
-            "X": 26.119669,
-            "Y": 269.043,
-            "Z": -587.29144
+            "X": 37.10138,
+            "Y": 269.016,
+            "Z": -591.87366
           },
           "TerritoryId": 960,
           "InteractionType": "WalkTo",
           "StopDistance": 4,
           "TerritoryId": 960,
           "InteractionType": "Interact",
+          "DisableNavmesh": true,
           "CompletionQuestVariablesFlags": [
             null,
             null,
index 7f563d33a6a13ee362093616f60b6d5eba9c0ae7..90d9ce0ccb4a0c00b84de6a989f0da750302d059 100644 (file)
           "InteractionType": "AttuneAetherCurrent",
           "AetherCurrentId": 2818393
         },
+        {
+          "Position": {
+            "X": 381.60245,
+            "Y": 289.09262,
+            "Z": -387.75546
+          },
+          "TerritoryId": 960,
+          "InteractionType": "WalkTo",
+          "Comment": "Avoids combat"
+        },
         {
           "DataId": 1039787,
           "Position": {
index b7b4a500aed00a5b5c5468e64fee603417370612..cb4e6e370a6def8ad696d294e5a930a71bb6b9b0 100644 (file)
     {
       "Sequence": 1,
       "Steps": [
+        {
+          "Position": {
+            "X": 252.4148,
+            "Y": 10.8,
+            "Z": -659.2858
+          },
+          "TerritoryId": 958,
+          "InteractionType": "WalkTo",
+          "SkipIf": [
+            "FlyingUnlocked"
+          ]
+        },
         {
           "Position": {
             "X": -80.826256,
@@ -34,8 +46,7 @@
           "KillEnemyDataIds": [
             16332
           ],
-          "Fly": true,
-          "Comment": "TODO Verify that navmesh can still get you here if flying is locked, and doesn't get stuck on rubble"
+          "Fly": true
         }
       ]
     },