--- /dev/null
+{
+  "$schema": "https://git.carvel.li/liza/Questionable/raw/branch/master/GatheringPaths/gatheringlocation-v1.json",
+  "Author": "liza",
+  "TerritoryId": 141,
+  "AetheryteShortcut": "Central Thanalan - Black Brush Station",
+  "Groups": [
+    {
+      "Nodes": [
+        {
+          "DataId": 30425,
+          "Locations": [
+            {
+              "Position": {
+                "X": 118.6389,
+                "Y": 7.583679,
+                "Z": 262.4399
+              },
+              "MinimumAngle": 60,
+              "MaximumAngle": 170
+            },
+            {
+              "Position": {
+                "X": 113.4342,
+                "Y": 4.562373,
+                "Z": 271.4816
+              },
+              "MinimumAngle": 80,
+              "MaximumAngle": 190
+            },
+            {
+              "Position": {
+                "X": 116.9106,
+                "Y": 2.964557,
+                "Z": 285.8209
+              },
+              "MinimumAngle": 0,
+              "MaximumAngle": 115
+            }
+          ]
+        }
+      ]
+    },
+    {
+      "Nodes": [
+        {
+          "DataId": 30427,
+          "Locations": [
+            {
+              "Position": {
+                "X": 127.2449,
+                "Y": 15.54889,
+                "Z": 240.1923
+              },
+              "MinimumAngle": 15,
+              "MaximumAngle": 115
+            },
+            {
+              "Position": {
+                "X": 122.0915,
+                "Y": 14.071,
+                "Z": 225.1131
+              },
+              "MinimumAngle": 0,
+              "MaximumAngle": 110
+            },
+            {
+              "Position": {
+                "X": 120.8954,
+                "Y": 15.9651,
+                "Z": 213.8515
+              },
+              "MinimumAngle": 30,
+              "MaximumAngle": 115
+            }
+          ]
+        }
+      ]
+    },
+    {
+      "Nodes": [
+        {
+          "DataId": 30426,
+          "Locations": [
+            {
+              "Position": {
+                "X": 148.7842,
+                "Y": 16.44447,
+                "Z": 292.8037
+              },
+              "MinimumAngle": 30,
+              "MaximumAngle": 135
+            },
+            {
+              "Position": {
+                "X": 144.9166,
+                "Y": 18.86193,
+                "Z": 264.833
+              },
+              "MinimumAngle": 15,
+              "MaximumAngle": 95
+            },
+            {
+              "Position": {
+                "X": 152.6806,
+                "Y": 16.58945,
+                "Z": 300.3315
+              },
+              "MinimumAngle": 0,
+              "MaximumAngle": 75
+            }
+          ]
+        }
+      ]
+    },
+    {
+      "Nodes": [
+        {
+          "DataId": 30428,
+          "Locations": [
+            {
+              "Position": {
+                "X": 137.6659,
+                "Y": 6.65416,
+                "Z": 311.1226
+              },
+              "MinimumAngle": 15,
+              "MaximumAngle": 135
+            },
+            {
+              "Position": {
+                "X": 141.0331,
+                "Y": 5.844177,
+                "Z": 325.063
+              },
+              "MinimumAngle": 0,
+              "MaximumAngle": 150
+            },
+            {
+              "Position": {
+                "X": 130.6749,
+                "Y": 5.736229,
+                "Z": 300.4703
+              },
+              "MinimumAngle": -5,
+              "MaximumAngle": 100
+            }
+          ]
+        }
+      ]
+    }
+  ]
+}
 
--- /dev/null
+{
+  "$schema": "https://git.carvel.li/liza/Questionable/raw/branch/master/GatheringPaths/gatheringlocation-v1.json",
+  "Author": "liza",
+  "TerritoryId": 140,
+  "AetheryteShortcut": "Western Thanalan - Horizon",
+  "Groups": [
+    {
+      "Nodes": [
+        {
+          "DataId": 30414,
+          "Locations": [
+            {
+              "Position": {
+                "X": 249.8601,
+                "Y": 55.12077,
+                "Z": 178.5377
+              },
+              "MinimumAngle": 125,
+              "MaximumAngle": 270
+            },
+            {
+              "Position": {
+                "X": 253.9519,
+                "Y": 55.95691,
+                "Z": 181.4238
+              },
+              "MinimumAngle": 180,
+              "MaximumAngle": 285
+            },
+            {
+              "Position": {
+                "X": 244.4912,
+                "Y": 53.49751,
+                "Z": 169.9265
+              },
+              "MinimumAngle": 150,
+              "MaximumAngle": 250
+            }
+          ]
+        }
+      ]
+    },
+    {
+      "Nodes": [
+        {
+          "DataId": 30413,
+          "Locations": [
+            {
+              "Position": {
+                "X": 292.9385,
+                "Y": 59.79165,
+                "Z": 187.855
+              },
+              "MinimumAngle": 45,
+              "MaximumAngle": 165
+            },
+            {
+              "Position": {
+                "X": 300.3293,
+                "Y": 63.1124,
+                "Z": 175.0616
+              },
+              "MinimumAngle": 65,
+              "MaximumAngle": 155
+            },
+            {
+              "Position": {
+                "X": 296.3942,
+                "Y": 61.46834,
+                "Z": 182.3181
+              },
+              "MinimumAngle": 70,
+              "MaximumAngle": 185
+            }
+          ]
+        }
+      ]
+    },
+    {
+      "Nodes": [
+        {
+          "DataId": 30415,
+          "Locations": [
+            {
+              "Position": {
+                "X": 262.1395,
+                "Y": 58.70948,
+                "Z": 239.3097
+              },
+              "MinimumAngle": 105,
+              "MaximumAngle": 210
+            },
+            {
+              "Position": {
+                "X": 284.4424,
+                "Y": 59.78878,
+                "Z": 222.5899
+              },
+              "MinimumAngle": 65,
+              "MaximumAngle": 240
+            },
+            {
+              "Position": {
+                "X": 278.6144,
+                "Y": 59.63044,
+                "Z": 231.8303
+              },
+              "MinimumAngle": 95,
+              "MaximumAngle": 185
+            }
+          ]
+        }
+      ]
+    },
+    {
+      "Nodes": [
+        {
+          "DataId": 30416,
+          "Locations": [
+            {
+              "Position": {
+                "X": 222.244,
+                "Y": 58.86799,
+                "Z": 244.9212
+              },
+              "MinimumAngle": 135,
+              "MaximumAngle": 275
+            },
+            {
+              "Position": {
+                "X": 212.3073,
+                "Y": 58.06055,
+                "Z": 245.9091
+              },
+              "MinimumAngle": 80,
+              "MaximumAngle": 220
+            },
+            {
+              "Position": {
+                "X": 235.9484,
+                "Y": 58.30469,
+                "Z": 249.0489
+              },
+              "MinimumAngle": 80,
+              "MaximumAngle": 190
+            }
+          ]
+        }
+      ]
+    }
+  ]
+}
 
--- /dev/null
+{
+  "$schema": "https://git.carvel.li/liza/Questionable/raw/branch/master/GatheringPaths/gatheringlocation-v1.json",
+  "Author": "liza",
+  "TerritoryId": 1073,
+  "Groups": [
+    {
+      "Nodes": [
+        {
+          "DataId": 31819,
+          "Locations": [
+            {
+              "Position": {
+                "X": -5.492728,
+                "Y": 499.6548,
+                "Z": 37.58726
+              },
+              "MinimumAngle": 145,
+              "MaximumAngle": 300
+            }
+          ]
+        }
+      ]
+    },
+    {
+      "Nodes": [
+        {
+          "DataId": 31700,
+          "Locations": [
+            {
+              "Position": {
+                "X": 27.22863,
+                "Y": 499.8322,
+                "Z": 2.94655
+              },
+              "MinimumAngle": -15,
+              "MaximumAngle": 210
+            }
+          ]
+        }
+      ]
+    },
+    {
+      "Nodes": [
+        {
+          "DataId": 31489,
+          "Locations": [
+            {
+              "Position": {
+                "X": 28.38036,
+                "Y": 500.019,
+                "Z": -0.7058061
+              },
+              "MinimumAngle": 0,
+              "MaximumAngle": 210
+            }
+          ]
+        }
+      ]
+    }
+  ]
+}
\ No newline at end of file
 
--- /dev/null
+{
+  "$schema": "https://git.carvel.li/liza/Questionable/raw/branch/master/GatheringPaths/gatheringlocation-v1.json",
+  "Author": "liza",
+  "TerritoryId": 1073,
+  "Groups": [
+    {
+      "Nodes": [
+        {
+          "DataId": 31822,
+          "Locations": [
+            {
+              "Position": {
+                "X": -4.054798,
+                "Y": 494.3483,
+                "Z": -54.37905
+              }
+            }
+          ]
+        }
+      ]
+    },
+    {
+      "Nodes": [
+        {
+          "DataId": 31821,
+          "Locations": [
+            {
+              "Position": {
+                "X": -5.287843,
+                "Y": 494.2204,
+                "Z": -66.80152
+              }
+            }
+          ]
+        }
+      ]
+    },
+    {
+      "Nodes": [
+        {
+          "DataId": 31820,
+          "Locations": [
+            {
+              "Position": {
+                "X": -9.143447,
+                "Y": 494.1166,
+                "Z": -82.62958
+              },
+              "MinimumAngle": -75,
+              "MaximumAngle": 95
+            }
+          ]
+        }
+      ]
+    }
+  ]
+}
\ No newline at end of file
 
--- /dev/null
+{
+  "$schema": "https://git.carvel.li/liza/Questionable/raw/branch/master/GatheringPaths/gatheringlocation-v1.json",
+  "Author": "liza",
+  "TerritoryId": 1073,
+  "Groups": [
+    {
+      "Nodes": [
+        {
+          "DataId": 33842,
+          "Locations": [
+            {
+              "Position": {
+                "X": -71.72573,
+                "Y": 495.8044,
+                "Z": -23.42241
+              },
+              "MinimumAngle": -15,
+              "MaximumAngle": 90
+            }
+          ]
+        }
+      ]
+    },
+    {
+      "Nodes": [
+        {
+          "DataId": 33846,
+          "Locations": [
+            {
+              "Position": {
+                "X": -85.765,
+                "Y": 493.9822,
+                "Z": -11.33734
+              },
+              "MinimumAngle": -185,
+              "MaximumAngle": 20
+            }
+          ]
+        }
+      ]
+    },
+    {
+      "Nodes": [
+        {
+          "DataId": 33847,
+          "Locations": [
+            {
+              "Position": {
+                "X": -100.52,
+                "Y": 493.6702,
+                "Z": -9.731167
+              },
+              "MinimumAngle": -185,
+              "MaximumAngle": -25
+            }
+          ]
+        }
+      ]
+    }
+  ]
+}
\ No newline at end of file
 
--- /dev/null
+{
+  "$schema": "https://git.carvel.li/liza/Questionable/raw/branch/master/GatheringPaths/gatheringlocation-v1.json",
+  "Author": "liza",
+  "TerritoryId": 1073,
+  "Groups": [
+    {
+      "Nodes": [
+        {
+          "DataId": 33848,
+          "Locations": [
+            {
+              "Position": {
+                "X": -109.0629,
+                "Y": 491.0458,
+                "Z": 34.78553
+              },
+              "MinimumAngle": -110,
+              "MaximumAngle": 35
+            }
+          ]
+        }
+      ]
+    },
+    {
+      "Nodes": [
+        {
+          "DataId": 33849,
+          "Locations": [
+            {
+              "Position": {
+                "X": -110.2371,
+                "Y": 491.0116,
+                "Z": 54.68977
+              },
+              "MinimumAngle": -170,
+              "MaximumAngle": -45
+            }
+          ]
+        }
+      ]
+    },
+    {
+      "Nodes": [
+        {
+          "DataId": 33850,
+          "Locations": [
+            {
+              "Position": {
+                "X": -101.4737,
+                "Y": 490.7073,
+                "Z": 54.9267
+              },
+              "MinimumAngle": 90,
+              "MaximumAngle": 220
+            }
+          ]
+        }
+      ]
+    }
+  ]
+}
\ No newline at end of file
 
--- /dev/null
+{
+  "$schema": "https://git.carvel.li/liza/Questionable/raw/branch/master/GatheringPaths/gatheringlocation-v1.json",
+  "Author": "liza",
+  "TerritoryId": 1073,
+  "Groups": [
+    {
+      "Nodes": [
+        {
+          "DataId": 33851,
+          "Locations": [
+            {
+              "Position": {
+                "X": -10.66682,
+                "Y": 499.3763,
+                "Z": 34.01145
+              }
+            }
+          ]
+        }
+      ]
+    },
+    {
+      "Nodes": [
+        {
+          "DataId": 32269,
+          "Locations": [
+            {
+              "Position": {
+                "X": -16.14751,
+                "Y": 499.7353,
+                "Z": 22.38433
+              }
+            }
+          ]
+        }
+      ]
+    },
+    {
+      "Nodes": [
+        {
+          "DataId": 32766,
+          "Locations": [
+            {
+              "Position": {
+                "X": -28.72828,
+                "Y": 499.5391,
+                "Z": 33.41306
+              },
+              "MinimumAngle": 125,
+              "MaximumAngle": 335
+            }
+          ]
+        }
+      ]
+    }
+  ]
+}
\ No newline at end of file
 
--- /dev/null
+{
+  "$schema": "https://git.carvel.li/liza/Questionable/raw/branch/master/GatheringPaths/gatheringlocation-v1.json",
+  "Author": "liza",
+  "TerritoryId": 1073,
+  "Groups": [
+    {
+      "Nodes": [
+        {
+          "DataId": 34347,
+          "Locations": [
+            {
+              "Position": {
+                "X": -13.64273,
+                "Y": 493.9979,
+                "Z": -58.21632
+              },
+              "MinimumAngle": -5,
+              "MaximumAngle": 210
+            }
+          ]
+        }
+      ]
+    },
+    {
+      "Nodes": [
+        {
+          "DataId": 34348,
+          "Locations": [
+            {
+              "Position": {
+                "X": -22.23647,
+                "Y": 494.0945,
+                "Z": -59.94842
+              },
+              "MinimumAngle": 125,
+              "MaximumAngle": 360
+            }
+          ]
+        }
+      ]
+    },
+    {
+      "Nodes": [
+        {
+          "DataId": 34334,
+          "Locations": [
+            {
+              "Position": {
+                "X": -20.58942,
+                "Y": 494.25,
+                "Z": -77.68658
+              },
+              "MinimumAngle": -45,
+              "MaximumAngle": 170
+            }
+          ]
+        }
+      ]
+    }
+  ]
+}
\ No newline at end of file
 
--- /dev/null
+{
+  "$schema": "https://git.carvel.li/liza/Questionable/raw/branch/master/GatheringPaths/gatheringlocation-v1.json",
+  "Author": "liza",
+  "TerritoryId": 1073,
+  "Groups": [
+    {
+      "Nodes": [
+        {
+          "DataId": 34353,
+          "Locations": [
+            {
+              "Position": {
+                "X": -59.17508,
+                "Y": 494.132,
+                "Z": -1.865536
+              },
+              "MinimumAngle": -35,
+              "MaximumAngle": 140
+            }
+          ]
+        }
+      ]
+    },
+    {
+      "Nodes": [
+        {
+          "DataId": 34352,
+          "Locations": [
+            {
+              "Position": {
+                "X": -61.05396,
+                "Y": 495.2124,
+                "Z": -22.16576
+              },
+              "MinimumAngle": -30,
+              "MaximumAngle": 90
+            }
+          ]
+        }
+      ]
+    },
+    {
+      "Nodes": [
+        {
+          "DataId": 34354,
+          "Locations": [
+            {
+              "Position": {
+                "X": -90.96052,
+                "Y": 493.2197,
+                "Z": -20.74431
+              },
+              "MinimumAngle": -70,
+              "MaximumAngle": 75
+            }
+          ]
+        }
+      ]
+    }
+  ]
+}
\ No newline at end of file
 
--- /dev/null
+{
+  "$schema": "https://git.carvel.li/liza/Questionable/raw/branch/master/GatheringPaths/gatheringlocation-v1.json",
+  "Author": "liza",
+  "TerritoryId": 1073,
+  "Groups": [
+    {
+      "Nodes": [
+        {
+          "DataId": 34357,
+          "Locations": [
+            {
+              "Position": {
+                "X": -91.21072,
+                "Y": 490.3782,
+                "Z": 41.27306
+              },
+              "MinimumAngle": 140,
+              "MaximumAngle": 360
+            }
+          ]
+        }
+      ]
+    },
+    {
+      "Nodes": [
+        {
+          "DataId": 34355,
+          "Locations": [
+            {
+              "Position": {
+                "X": -118.7086,
+                "Y": 490.4538,
+                "Z": 34.37638
+              },
+              "MinimumAngle": 40,
+              "MaximumAngle": 345
+            }
+          ]
+        }
+      ]
+    },
+    {
+      "Nodes": [
+        {
+          "DataId": 34356,
+          "Locations": [
+            {
+              "Position": {
+                "X": -105.7026,
+                "Y": 490.5684,
+                "Z": 58.49864
+              },
+              "MinimumAngle": 0,
+              "MaximumAngle": 210
+            }
+          ]
+        }
+      ]
+    }
+  ]
+}
\ No newline at end of file
 
                                             AssignmentList(nameof(QuestStep.RequiredQuestVariables),
                                                     step.RequiredQuestVariables)
                                                 .AsSyntaxNodeOrToken(),
+                                            AssignmentList(nameof(QuestStep.RequiredGatheredItems),
+                                                step.RequiredGatheredItems),
                                             AssignmentList(nameof(QuestStep.CompletionQuestVariablesFlags),
                                                     step.CompletionQuestVariablesFlags)
                                                 .AsSyntaxNodeOrToken(),
 
                                     Assignment(nameof(SkipAetheryteCondition.Never), skipAetheryteCondition.Never,
                                         emptyAetheryte.Never),
                                     Assignment(nameof(SkipAetheryteCondition.InSameTerritory),
-                                        skipAetheryteCondition.InSameTerritory, emptyAetheryte.InSameTerritory)))));
+                                        skipAetheryteCondition.InSameTerritory, emptyAetheryte.InSameTerritory),
+                                    AssignmentList(nameof(SkipAetheryteCondition.InTerritory),
+                                        skipAetheryteCondition.InTerritory)))));
+            }
+            else if (value is GatheredItem gatheredItem)
+            {
+                var emptyItem = new GatheredItem();
+                return ObjectCreationExpression(
+                        IdentifierName(nameof(GatheredItem)))
+                    .WithInitializer(
+                        InitializerExpression(
+                            SyntaxKind.ObjectInitializerExpression,
+                            SeparatedList<ExpressionSyntax>(
+                                SyntaxNodeList(
+                                    Assignment(nameof(GatheredItem.ItemId), gatheredItem.ItemId, emptyItem.ItemId)
+                                        .AsSyntaxNodeOrToken(),
+                                    Assignment(nameof(GatheredItem.ItemCount), gatheredItem.ItemCount,
+                                            emptyItem.ItemCount)
+                                        .AsSyntaxNodeOrToken(),
+                                    Assignment(nameof(GatheredItem.Collectability), gatheredItem.Collectability,
+                                            emptyItem.Collectability)
+                                        .AsSyntaxNodeOrToken()))));
             }
             else if (value is GatheringNodeGroup nodeGroup)
             {
 
--- /dev/null
+{
+  "$schema": "https://git.carvel.li/liza/Questionable/raw/branch/master/QuestPaths/quest-v1.json",
+  "Author": "liza",
+  "QuestSequence": [
+    {
+      "Sequence": 0,
+      "Steps": [
+        {
+          "DataId": 1002282,
+          "Position": {
+            "X": 3.5552979,
+            "Y": 7.5999613,
+            "Z": 153.2157
+          },
+          "TerritoryId": 131,
+          "InteractionType": "AcceptQuest",
+          "DialogueChoices": [
+            {
+              "Type": "YesNo",
+              "Prompt": "TEXT_CLSMIN001_00192_Q1_000_1",
+              "Yes": true
+            }
+          ]
+        }
+      ]
+    }
+  ]
+}
 
--- /dev/null
+{
+  "$schema": "https://git.carvel.li/liza/Questionable/raw/branch/master/QuestPaths/quest-v1.json",
+  "Author": "liza",
+  "QuestSequence": [
+    {
+      "Sequence": 0,
+      "Steps": [
+        {
+          "DataId": 1002282,
+          "Position": {
+            "X": 3.5552979,
+            "Y": 7.5999613,
+            "Z": 153.2157
+          },
+          "TerritoryId": 131,
+          "InteractionType": "AcceptQuest"
+        }
+      ]
+    },
+    {
+      "Sequence": 255,
+      "Steps": [
+        {
+          "DataId": 1002298,
+          "Position": {
+            "X": -18.997498,
+            "Y": 6.2,
+            "Z": 157.42725
+          },
+          "TerritoryId": 131,
+          "InteractionType": "CompleteQuest",
+          "DialogueChoices": [
+            {
+              "Type": "YesNo",
+              "Prompt": "TEXT_CLSMIN011_00597_Q1_000_1",
+              "Yes": true
+            }
+          ],
+          "NextQuestId": 599
+        }
+      ]
+    }
+  ]
+}
 
--- /dev/null
+{
+  "$schema": "https://git.carvel.li/liza/Questionable/raw/branch/master/QuestPaths/quest-v1.json",
+  "Author": "liza",
+  "QuestSequence": [
+    {
+      "Sequence": 0,
+      "Steps": [
+        {
+          "DataId": 1002298,
+          "Position": {
+            "X": -18.997498,
+            "Y": 6.2,
+            "Z": 157.42725
+          },
+          "TerritoryId": 131,
+          "InteractionType": "AcceptQuest"
+        }
+      ]
+    },
+    {
+      "Sequence": 255,
+      "Steps": [
+        {
+          "DataId": 1002298,
+          "Position": {
+            "X": -18.997498,
+            "Y": 6.2,
+            "Z": 157.42725
+          },
+          "TerritoryId": 131,
+          "InteractionType": "CompleteQuest",
+          "AetheryteShortcut": "Ul'dah",
+          "AethernetShortcut": [
+            "[Ul'dah] Aetheryte Plaza",
+            "[Ul'dah] Miners' Guild"
+          ],
+          "SkipConditions": {
+            "AetheryteShortcutIf": {
+              "InTerritory": [
+                130,
+                131
+              ]
+            }
+          },
+          "RequiredGatheredItems": [
+            {
+              "ItemId": 5106,
+              "ItemCount": 10
+            }
+          ]
+        }
+      ]
+    }
+  ]
+}
 
--- /dev/null
+{
+  "$schema": "https://git.carvel.li/liza/Questionable/raw/branch/master/QuestPaths/quest-v1.json",
+  "Author": "liza",
+  "QuestSequence": [
+    {
+      "Sequence": 0,
+      "Steps": [
+        {
+          "DataId": 1002298,
+          "Position": {
+            "X": -18.997498,
+            "Y": 6.2,
+            "Z": 157.42725
+          },
+          "TerritoryId": 131,
+          "InteractionType": "AcceptQuest"
+        }
+      ]
+    },
+    {
+      "Sequence": 255,
+      "Steps": [
+        {
+          "DataId": 1002298,
+          "Position": {
+            "X": -18.997498,
+            "Y": 6.2,
+            "Z": 157.42725
+          },
+          "TerritoryId": 131,
+          "InteractionType": "CompleteQuest",
+          "AetheryteShortcut": "Ul'dah",
+          "AethernetShortcut": [
+            "[Ul'dah] Aetheryte Plaza",
+            "[Ul'dah] Miners' Guild"
+          ],
+          "SkipConditions": {
+            "AetheryteShortcutIf": {
+              "InTerritory": [
+                130,
+                131
+              ]
+            }
+          },
+          "RequiredGatheredItems": [
+            {
+              "ItemId": 5432,
+              "ItemCount": 10
+            }
+          ]
+        }
+      ]
+    }
+  ]
+}
 
                         },
                         "InSameTerritory": {
                           "type": "boolean"
+                        },
+                        "InTerritory": {
+                          "type": "array",
+                          "items": {
+                            "type": "integer"
+                          }
                         }
                       },
                       "additionalProperties": false
 
--- /dev/null
+using System;
+using System.Text.Json;
+using System.Text.Json.Serialization;
+
+namespace Questionable.Model.Questing.Converter;
+
+public class ElementIdConverter : JsonConverter<ElementId>
+{
+    public override ElementId Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options)
+    {
+        uint value = reader.GetUInt32();
+        return ElementId.From(value);
+    }
+
+    public override void Write(Utf8JsonWriter writer, ElementId value, JsonSerializerOptions options)
+    {
+        throw new NotImplementedException();
+    }
+}
 
+++ /dev/null
-using System;
-using System.Text.Json;
-using System.Text.Json.Serialization;
-
-namespace Questionable.Model.Questing.Converter;
-
-public class IdConverter : JsonConverter<IId>
-{
-    public override IId Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options)
-    {
-        uint value = reader.GetUInt32();
-        return Id.From(value);
-    }
-
-    public override void Write(Utf8JsonWriter writer, IId value, JsonSerializerOptions options)
-    {
-        throw new NotImplementedException();
-    }
-}
 
--- /dev/null
+using System;
+using System.Globalization;
+
+namespace Questionable.Model.Questing;
+
+public abstract class ElementId : IComparable<ElementId>, IEquatable<ElementId>
+{
+    protected ElementId(ushort value)
+    {
+        Value = value;
+    }
+
+    public ushort Value { get; }
+
+    public int CompareTo(ElementId? other)
+    {
+        if (ReferenceEquals(this, other)) return 0;
+        if (ReferenceEquals(null, other)) return 1;
+        return Value.CompareTo(other.Value);
+    }
+
+    public bool Equals(ElementId? other)
+    {
+        if (ReferenceEquals(null, other)) return false;
+        if (ReferenceEquals(this, other)) return true;
+        if (other.GetType() != GetType()) return false;
+        return Value == other.Value;
+    }
+
+    public override bool Equals(object? obj)
+    {
+        if (ReferenceEquals(null, obj)) return false;
+        if (ReferenceEquals(this, obj)) return true;
+        if (obj.GetType() != GetType()) return false;
+        return Equals((ElementId)obj);
+    }
+
+    public override int GetHashCode()
+    {
+        return Value.GetHashCode();
+    }
+
+    public static bool operator ==(ElementId? left, ElementId? right)
+    {
+        return Equals(left, right);
+    }
+
+    public static bool operator !=(ElementId? left, ElementId? right)
+    {
+        return !Equals(left, right);
+    }
+
+    public static ElementId From(uint value)
+    {
+        if (value >= 100_000 && value < 200_000)
+            return new LeveId((ushort)(value - 100_000));
+        else
+            return new QuestId((ushort)value);
+    }
+}
+
+public sealed class QuestId : ElementId
+{
+    public QuestId(ushort value)
+        : base(value)
+    {
+    }
+
+    public override string ToString()
+    {
+        return Value.ToString(CultureInfo.InvariantCulture);
+    }
+}
+
+public sealed class LeveId : ElementId
+{
+    public LeveId(ushort value)
+        : base(value)
+    {
+    }
+
+    public override string ToString()
+    {
+        return "L" + Value.ToString(CultureInfo.InvariantCulture);
+    }
+}
 
+++ /dev/null
-using System;
-using System.Globalization;
-
-namespace Questionable.Model.Questing
-{
-    public interface IId : IComparable<IId>
-    {
-        public ushort Value { get; }
-    }
-
-    public static class Id
-    {
-        public static IId From(uint value)
-        {
-            if (value >= 100_000 && value < 200_000)
-                return new LeveId((ushort)(value - 100_000));
-            else
-                return new QuestId((ushort)value);
-        }
-    }
-
-    public sealed record QuestId(ushort Value) : IId
-    {
-        public override string ToString()
-        {
-            return "Q" + Value.ToString(CultureInfo.InvariantCulture);
-        }
-
-        public int CompareTo(IId? other)
-        {
-            if (ReferenceEquals(this, other)) return 0;
-            if (ReferenceEquals(null, other)) return 1;
-            return Value.CompareTo(other.Value);
-        }
-    }
-
-    public sealed record LeveId(ushort Value) : IId
-    {
-        public override string ToString()
-        {
-            return "L" + Value.ToString(CultureInfo.InvariantCulture);
-        }
-
-        public int CompareTo(IId? other)
-        {
-            if (ReferenceEquals(this, other)) return 0;
-            if (ReferenceEquals(null, other)) return 1;
-            return Value.CompareTo(other.Value);
-        }
-    }
-}
-
-namespace System.Runtime.CompilerServices
-{
-    internal static class IsExternalInit
-    {
-    }
-}
 
     public IList<uint> PointMenuChoices { get; set; } = new List<uint>();
 
     // TODO: Not implemented
-    [JsonConverter(typeof(IdConverter))]
-    public IId? PickUpQuestId { get; set; }
+    [JsonConverter(typeof(ElementIdConverter))]
+    public ElementId? PickUpQuestId { get; set; }
 
-    [JsonConverter(typeof(IdConverter))]
-    public IId? TurnInQuestId { get; set; }
+    [JsonConverter(typeof(ElementIdConverter))]
+    public ElementId? TurnInQuestId { get; set; }
 
-    [JsonConverter(typeof(IdConverter))]
-    public IId? NextQuestId { get; set; }
+    [JsonConverter(typeof(ElementIdConverter))]
+    public ElementId? NextQuestId { get; set; }
 
     [JsonConstructor]
     public QuestStep()
 
-namespace Questionable.Model.Questing;
+using System.Collections.Generic;
+
+namespace Questionable.Model.Questing;
 
 public sealed class SkipAetheryteCondition
 {
     public bool Never { get; set; }
     public bool InSameTerritory { get; set; }
+    public List<ushort> InTerritory { get; set; } = new();
 }
 
     public List<ushort> InTerritory { get; set; } = new();
     public List<ushort> NotInTerritory { get; set; } = new();
     public SkipItemConditions? Item { get; set; }
-    public List<IId> QuestsAccepted { get; set; } = new();
-    public List<IId> QuestsCompleted { get; set; } = new();
+    public List<ElementId> QuestsAccepted { get; set; } = new();
+    public List<ElementId> QuestsCompleted { get; set; } = new();
     public EExtraSkipCondition? ExtraCondition { get; set; }
 
     public bool HasSkipConditions()
 
                     }
                 }
 
-                if (QuestWorkUtils.HasCompletionFlags(condition.CompletionQuestVariablesFlags) && _currentFight.Data.QuestId is QuestId questId)
+                if (QuestWorkUtils.HasCompletionFlags(condition.CompletionQuestVariablesFlags) && _currentFight.Data.QuestElementId is QuestId questId)
                 {
                     var questWork = _gameFunctions.GetQuestEx(questId);
                     if (questWork != null && QuestWorkUtils.MatchesQuestWork(condition.CompletionQuestVariablesFlags,
 
     public sealed class CombatData
     {
-        public required IId QuestId { get; init; }
+        public required ElementId QuestElementId { get; init; }
         public required EEnemySpawnType SpawnType { get; init; }
         public required List<uint> KillEnemyDataIds { get; init; }
         public required List<ComplexCombatData> ComplexCombatDatas { get; init; }
 
 
         if (arguments.Length >= 1 && uint.TryParse(arguments[0], out uint questId))
         {
-            if (_questRegistry.TryGetQuest(Id.From(questId), out Quest? quest))
+            if (_questRegistry.TryGetQuest(ElementId.From(questId), out Quest? quest))
             {
-                _debugOverlay.HighlightedQuest = quest.QuestId;
+                _debugOverlay.HighlightedQuest = quest.QuestElementId;
                 _chatGui.Print($"[Questionable] Set highlighted quest to {questId} ({quest.Info.Name}).");
             }
             else
     {
         if (arguments.Length >= 1 && uint.TryParse(arguments[0], out uint questId))
         {
-            if (_gameFunctions.IsQuestLocked(Id.From(questId)))
+            if (_gameFunctions.IsQuestLocked(ElementId.From(questId)))
                 _chatGui.PrintError($"[Questionable] Quest {questId} is locked.");
-            else if (_questRegistry.TryGetQuest(Id.From(questId), out Quest? quest))
+            else if (_questRegistry.TryGetQuest(ElementId.From(questId), out Quest? quest))
             {
                 _questController.SetNextQuest(quest);
                 _chatGui.Print($"[Questionable] Set next quest to {questId} ({quest.Info.Name}).");
     {
         if (arguments.Length >= 1 && ushort.TryParse(arguments[0], out ushort questId))
         {
-            if (_questRegistry.TryGetQuest(Id.From(questId), out Quest? quest))
+            if (_questRegistry.TryGetQuest(ElementId.From(questId), out Quest? quest))
             {
                 _questController.SimulateQuest(quest);
                 _chatGui.Print($"[Questionable] Simulating quest {questId} ({quest.Info.Name}).");
 
 
     private unsafe void UnendingCodexPostSetup(AddonEvent type, AddonArgs args)
     {
-        if (_questController.StartedQuest?.Quest.QuestId.Value == 4526)
+        if (_questController.StartedQuest?.Quest.QuestElementId.Value == 4526)
         {
             _logger.LogInformation("Closing Unending Codex");
             AtkUnitBase* addon = (AtkUnitBase*)args.Addon;
 
     private unsafe void ContentsTutorialPostSetup(AddonEvent type, AddonArgs args)
     {
-        if (_questController.StartedQuest?.Quest.QuestId.Value == 245)
+        if (_questController.StartedQuest?.Quest.QuestElementId.Value == 245)
         {
             _logger.LogInformation("Closing ContentsTutorial");
             AtkUnitBase* addon = (AtkUnitBase*)args.Addon;
     /// </summary>
     private unsafe void MultipleHelpWindowPostSetup(AddonEvent type, AddonArgs args)
     {
-        if (_questController.StartedQuest?.Quest.QuestId.Value == 245)
+        if (_questController.StartedQuest?.Quest.QuestElementId.Value == 245)
         {
             _logger.LogInformation("Closing MultipleHelpWindow");
             AtkUnitBase* addon = (AtkUnitBase*)args.Addon;
 
         {
             if (_simulatedQuest != null)
                 return (_simulatedQuest, CurrentQuestType.Simulated);
-            else if (_nextQuest != null && _gameFunctions.IsReadyToAcceptQuest(_nextQuest.Quest.QuestId))
+            else if (_nextQuest != null && _gameFunctions.IsReadyToAcceptQuest(_nextQuest.Quest.QuestElementId))
                 return (_nextQuest, CurrentQuestType.Next);
             else if (_startedQuest != null)
                 return (_startedQuest, CurrentQuestType.Normal);
                 // if the quest is accepted, we no longer track it
                 bool canUseNextQuest;
                 if (_nextQuest.Quest.Info.IsRepeatable)
-                    canUseNextQuest = !_gameFunctions.IsQuestAccepted(_nextQuest.Quest.QuestId);
+                    canUseNextQuest = !_gameFunctions.IsQuestAccepted(_nextQuest.Quest.QuestElementId);
                 else
-                    canUseNextQuest = !_gameFunctions.IsQuestAcceptedOrComplete(_nextQuest.Quest.QuestId);
+                    canUseNextQuest = !_gameFunctions.IsQuestAcceptedOrComplete(_nextQuest.Quest.QuestElementId);
 
                 if (!canUseNextQuest)
                 {
-                    _logger.LogInformation("Next quest {QuestId} accepted or completed", _nextQuest.Quest.QuestId);
+                    _logger.LogInformation("Next quest {QuestId} accepted or completed", _nextQuest.Quest.QuestElementId);
                     _nextQuest = null;
                 }
             }
                 currentSequence = _simulatedQuest.Sequence;
                 questToRun = _simulatedQuest;
             }
-            else if (_nextQuest != null && _gameFunctions.IsReadyToAcceptQuest(_nextQuest.Quest.QuestId))
+            else if (_nextQuest != null && _gameFunctions.IsReadyToAcceptQuest(_nextQuest.Quest.QuestElementId))
             {
                 questToRun = _nextQuest;
                 currentSequence = _nextQuest.Sequence; // by definition, this should always be 0
             }
             else
             {
-                (IId? currentQuestId, currentSequence) = _gameFunctions.GetCurrentQuest();
+                (ElementId? currentQuestId, currentSequence) = _gameFunctions.GetCurrentQuest();
                 if (currentQuestId == null || currentQuestId.Value == 0)
                 {
                     if (_startedQuest != null)
 
                     questToRun = null;
                 }
-                else if (_startedQuest == null || _startedQuest.Quest.QuestId != currentQuestId)
+                else if (_startedQuest == null || _startedQuest.Quest.QuestElementId != currentQuestId)
                 {
                     if (_questRegistry.TryGetQuest(currentQuestId, out var quest))
                     {
         return (seq, seq.Steps[CurrentQuest.Step]);
     }
 
-    public void IncreaseStepCount(IId? questId, int? sequence, bool shouldContinue = false)
+    public void IncreaseStepCount(ElementId? questId, int? sequence, bool shouldContinue = false)
     {
         lock (_progressLock)
         {
                 return;
             }
 
-            if (questId != null && CurrentQuest.Quest.QuestId != questId)
+            if (questId != null && CurrentQuest.Quest.QuestElementId != questId)
             {
                 _logger.LogWarning(
                     "Ignoring 'increase step count' for different quest (expected {ExpectedQuestId}, but we are at {CurrentQuestId}",
-                    questId, CurrentQuest.Quest.QuestId);
+                    questId, CurrentQuest.Quest.QuestElementId);
                 return;
             }
 
 
     public void SimulateQuest(Quest? quest)
     {
-        _logger.LogInformation("SimulateQuest: {QuestId}", quest?.QuestId);
+        _logger.LogInformation("SimulateQuest: {QuestId}", quest?.QuestElementId);
         if (quest != null)
             _simulatedQuest = new QuestProgress(quest);
         else
 
     public void SetNextQuest(Quest? quest)
     {
-        _logger.LogInformation("NextQuest: {QuestId}", quest?.QuestId);
+        _logger.LogInformation("NextQuest: {QuestId}", quest?.QuestElementId);
         if (quest != null)
             _nextQuest = new QuestProgress(quest);
         else
 
     protected override void OnNextStep(ILastTask task)
     {
-        IncreaseStepCount(task.QuestId, task.Sequence, true);
+        IncreaseStepCount(task.QuestElementId, task.Sequence, true);
     }
 
     public void ExecuteNextStep(bool automatic)
         if (CurrentQuest == null || seq == null || step == null)
         {
             _logger.LogWarning("Could not retrieve next quest step, not doing anything [{QuestId}, {Sequence}, {Step}]",
-                CurrentQuest?.Quest.QuestId, CurrentQuest?.Sequence, CurrentQuest?.Step);
+                CurrentQuest?.Quest.QuestElementId, CurrentQuest?.Sequence, CurrentQuest?.Step);
             return;
         }
 
             }
 
             _logger.LogInformation("Tasks for {QuestId}, {Sequence}, {Step}: {Tasks}",
-                CurrentQuest.Quest.QuestId, seq.Sequence, seq.Steps.IndexOf(step),
+                CurrentQuest.Quest.QuestElementId, seq.Sequence, seq.Steps.IndexOf(step),
                 string.Join(", ", newTasks.Select(x => x.ToString())));
             foreach (var task in newTasks)
                 _taskQueue.Enqueue(task);
         }
     }
 
-    public void Skip(IId questQuestId, byte currentQuestSequence)
+    public void Skip(ElementId questQuestElementId, byte currentQuestSequence)
     {
         lock (_progressLock)
         {
                 if (_taskQueue.Count == 0)
                 {
                     Stop("Skip");
-                    IncreaseStepCount(questQuestId, currentQuestSequence);
+                    IncreaseStepCount(questQuestElementId, currentQuestSequence);
                 }
             }
             else
             {
                 Stop("SkipNx");
-                IncreaseStepCount(questQuestId, currentQuestSequence);
+                IncreaseStepCount(questQuestElementId, currentQuestSequence);
             }
         }
     }
 
     private readonly ILogger<QuestRegistry> _logger;
     private readonly ICallGateProvider<object> _reloadDataIpc;
 
-    private readonly Dictionary<IId, Quest> _quests = new();
+    private readonly Dictionary<ElementId, Quest> _quests = new();
 
     public QuestRegistry(IDalamudPluginInterface pluginInterface, QuestData questData,
         QuestValidator questValidator, JsonSchemaValidator jsonSchemaValidator,
         {
             Quest quest = new()
             {
-                QuestId = new QuestId(questId),
+                QuestElementId = new QuestId(questId),
                 Root = questRoot,
                 Info = _questData.GetQuestInfo(new QuestId(questId)),
                 ReadOnly = true,
             };
-            _quests[quest.QuestId] = quest;
+            _quests[quest.QuestElementId] = quest;
         }
 
         _logger.LogInformation("Loaded {Count} quests from assembly", _quests.Count);
     private void LoadQuestFromStream(string fileName, Stream stream)
     {
         _logger.LogTrace("Loading quest from '{FileName}'", fileName);
-        IId? questId = ExtractQuestIdFromName(fileName);
+        ElementId? questId = ExtractQuestIdFromName(fileName);
         if (questId == null)
             return;
 
 
         Quest quest = new Quest
         {
-            QuestId = questId,
+            QuestElementId = questId,
             Root = questNode.Deserialize<QuestRoot>()!,
             Info = _questData.GetQuestInfo(questId),
             ReadOnly = false,
         };
-        _quests[quest.QuestId] = quest;
+        _quests[quest.QuestElementId] = quest;
     }
 
     private void LoadFromDirectory(DirectoryInfo directory, LogLevel logLevel = LogLevel.Information)
             LoadFromDirectory(childDirectory, logLevel);
     }
 
-    private static IId? ExtractQuestIdFromName(string resourceName)
+    private static ElementId? ExtractQuestIdFromName(string resourceName)
     {
         string name = resourceName.Substring(0, resourceName.Length - ".json".Length);
         name = name.Substring(name.LastIndexOf('.') + 1);
             return null;
 
         string[] parts = name.Split('_', 2);
-        return Id.From(uint.Parse(parts[0], CultureInfo.InvariantCulture));
+        return ElementId.From(uint.Parse(parts[0], CultureInfo.InvariantCulture));
     }
 
-    public bool IsKnownQuest(IId id)
+    public bool IsKnownQuest(ElementId elementId)
     {
-        if (id is QuestId questId)
+        if (elementId is QuestId questId)
             return IsKnownQuest(questId);
         else
             return false;
 
     public bool IsKnownQuest(QuestId questId) => _quests.ContainsKey(questId);
 
-    public bool TryGetQuest(IId id, [NotNullWhen(true)] out Quest? quest)
+    public bool TryGetQuest(ElementId elementId, [NotNullWhen(true)] out Quest? quest)
     {
-        if (id is QuestId questId)
+        if (elementId is QuestId questId)
             return TryGetQuest(questId, out quest);
         else
         {
 
             if (step.NextQuestId == null)
                 return null;
 
-            if (step.NextQuestId == quest.QuestId)
+            if (step.NextQuestId == quest.QuestElementId)
                 return null;
 
             return serviceProvider.GetRequiredService<SetQuest>()
-                .With(step.NextQuestId, quest.QuestId);
+                .With(step.NextQuestId, quest.QuestElementId);
         }
     }
 
     internal sealed class SetQuest(QuestRegistry questRegistry, QuestController questController, GameFunctions gameFunctions, ILogger<SetQuest> logger) : ITask
     {
-        public IId NextQuestId { get; set; } = null!;
-        public IId CurrentQuestId { get; set; } = null!;
+        public ElementId NextQuestElementId { get; set; } = null!;
+        public ElementId CurrentQuestElementId { get; set; } = null!;
 
-        public ITask With(IId nextQuestId, IId currentQuestId)
+        public ITask With(ElementId nextQuestElementId, ElementId currentQuestElementId)
         {
-            NextQuestId = nextQuestId;
-            CurrentQuestId = currentQuestId;
+            NextQuestElementId = nextQuestElementId;
+            CurrentQuestElementId = currentQuestElementId;
             return this;
         }
 
         public bool Start()
         {
-            if (gameFunctions.IsQuestLocked(NextQuestId, CurrentQuestId))
+            if (gameFunctions.IsQuestLocked(NextQuestElementId, CurrentQuestElementId))
             {
-                logger.LogInformation("Can't set next quest to {QuestId}, quest is locked", NextQuestId);
+                logger.LogInformation("Can't set next quest to {QuestId}, quest is locked", NextQuestElementId);
             }
-            else if (questRegistry.TryGetQuest(NextQuestId, out Quest? quest))
+            else if (questRegistry.TryGetQuest(NextQuestElementId, out Quest? quest))
             {
-                logger.LogInformation("Setting next quest to {QuestId}: '{QuestName}'", NextQuestId, quest.Info.Name);
+                logger.LogInformation("Setting next quest to {QuestId}: '{QuestName}'", NextQuestElementId, quest.Info.Name);
                 questController.SetNextQuest(quest);
             }
             else
             {
-                logger.LogInformation("Next quest with id {QuestId} not found", NextQuestId);
+                logger.LogInformation("Next quest with id {QuestId} not found", NextQuestElementId);
                 questController.SetNextQuest(null);
             }
 
 
         public ETaskResult Update() => ETaskResult.TaskComplete;
 
-        public override string ToString() => $"SetNextQuest({NextQuestId})";
+        public override string ToString() => $"SetNextQuest({NextQuestElementId})";
     }
 }
 
 
 internal interface ILastTask : ITask
 {
-    public IId QuestId { get; }
+    public ElementId QuestElementId { get; }
     public int Sequence { get; }
 }
 
                     ArgumentNullException.ThrowIfNull(step.ItemId);
 
                     yield return serviceProvider.GetRequiredService<UseItem.UseOnObject>()
-                        .With(quest.QuestId, step.DataId.Value, step.ItemId.Value, step.CompletionQuestVariablesFlags,
+                        .With(quest.QuestElementId, step.DataId.Value, step.ItemId.Value, step.CompletionQuestVariablesFlags,
                             true);
                     yield return CreateTask(quest, sequence, step);
                     break;
 
             bool isLastStep = sequence.Steps.Last() == step;
             return serviceProvider.GetRequiredService<HandleCombat>()
-                .With(quest.QuestId, isLastStep, step.EnemySpawnType.Value, step.KillEnemyDataIds,
+                .With(quest.QuestElementId, isLastStep, step.EnemySpawnType.Value, step.KillEnemyDataIds,
                     step.CompletionQuestVariablesFlags, step.ComplexCombatData);
         }
     }
         private CombatController.CombatData _combatData = null!;
         private IList<QuestWorkValue?> _completionQuestVariableFlags = null!;
 
-        public ITask With(IId questId, bool isLastStep, EEnemySpawnType enemySpawnType, IList<uint> killEnemyDataIds,
+        public ITask With(ElementId questElementId, bool isLastStep, EEnemySpawnType enemySpawnType, IList<uint> killEnemyDataIds,
             IList<QuestWorkValue?> completionQuestVariablesFlags, IList<ComplexCombatData> complexCombatData)
         {
             _isLastStep = isLastStep;
             _combatData = new CombatController.CombatData
             {
-                QuestId = questId,
+                QuestElementId = questElementId,
                 SpawnType = enemySpawnType,
                 KillEnemyDataIds = killEnemyDataIds.ToList(),
                 ComplexCombatDatas = complexCombatData.ToList(),
                 return ETaskResult.StillRunning;
 
             // if our quest step has any completion flags, we need to check if they are set
-            if (QuestWorkUtils.HasCompletionFlags(_completionQuestVariableFlags) && _combatData.QuestId is QuestId questId)
+            if (QuestWorkUtils.HasCompletionFlags(_completionQuestVariableFlags) && _combatData.QuestElementId is QuestId questId)
             {
                 var questWork = gameFunctions.GetQuestEx(questId);
                 if (questWork == null)
 
                 }
 
                 var task = serviceProvider.GetRequiredService<Use>()
-                    .With(quest.QuestId, step.ItemId.Value, step.CompletionQuestVariablesFlags);
+                    .With(quest.QuestElementId, step.ItemId.Value, step.CompletionQuestVariablesFlags);
                 return
                 [
                     unmount, task,
                 ITask task;
                 if (step.DataId != null)
                     task = serviceProvider.GetRequiredService<UseOnGround>()
-                        .With(quest.QuestId, step.DataId.Value, step.ItemId.Value, step.CompletionQuestVariablesFlags);
+                        .With(quest.QuestElementId, step.DataId.Value, step.ItemId.Value, step.CompletionQuestVariablesFlags);
                 else
                 {
                     ArgumentNullException.ThrowIfNull(step.Position);
                     task = serviceProvider.GetRequiredService<UseOnPosition>()
-                        .With(quest.QuestId, step.Position.Value, step.ItemId.Value,
+                        .With(quest.QuestElementId, step.Position.Value, step.ItemId.Value,
                             step.CompletionQuestVariablesFlags);
                 }
 
             else if (step.DataId != null)
             {
                 var task = serviceProvider.GetRequiredService<UseOnObject>()
-                    .With(quest.QuestId, step.DataId.Value, step.ItemId.Value, step.CompletionQuestVariablesFlags);
+                    .With(quest.QuestElementId, step.DataId.Value, step.ItemId.Value, step.CompletionQuestVariablesFlags);
                 return [unmount, task];
             }
             else
             {
                 var task = serviceProvider.GetRequiredService<Use>()
-                    .With(quest.QuestId, step.ItemId.Value, step.CompletionQuestVariablesFlags);
+                    .With(quest.QuestElementId, step.ItemId.Value, step.CompletionQuestVariablesFlags);
                 return [unmount, task];
             }
         }
         private DateTime _continueAt;
         private int _itemCount;
 
-        public IId? QuestId { get; set; }
+        public ElementId? QuestId { get; set; }
         public uint ItemId { get; set; }
         public IList<QuestWorkValue?> CompletionQuestVariablesFlags { get; set; } = new List<QuestWorkValue?>();
         public bool StartingCombat { get; set; }
 
         public uint DataId { get; set; }
 
-        public ITask With(IId? questId, uint dataId, uint itemId, IList<QuestWorkValue?> completionQuestVariablesFlags)
+        public ITask With(ElementId? questId, uint dataId, uint itemId, IList<QuestWorkValue?> completionQuestVariablesFlags)
         {
             QuestId = questId;
             DataId = dataId;
 
         public Vector3 Position { get; set; }
 
-        public ITask With(IId? questId, Vector3 position, uint itemId, IList<QuestWorkValue?> completionQuestVariablesFlags)
+        public ITask With(ElementId? questId, Vector3 position, uint itemId, IList<QuestWorkValue?> completionQuestVariablesFlags)
         {
             QuestId = questId;
             Position = position;
 
         public uint DataId { get; set; }
 
-        public ITask With(IId? questId, uint dataId, uint itemId, IList<QuestWorkValue?> completionQuestVariablesFlags,
+        public ITask With(ElementId? questId, uint dataId, uint itemId, IList<QuestWorkValue?> completionQuestVariablesFlags,
             bool startingCombat = false)
         {
             QuestId = questId;
     {
         private readonly GameFunctions _gameFunctions = gameFunctions;
 
-        public ITask With(IId? questId, uint itemId, IList<QuestWorkValue?> completionQuestVariablesFlags)
+        public ITask With(ElementId? questId, uint itemId, IList<QuestWorkValue?> completionQuestVariablesFlags)
         {
             QuestId = questId;
             ItemId = itemId;
 
         {
             _continueAt = DateTime.Now.AddSeconds(8);
             ushort territoryType = clientState.TerritoryType;
-            if (Step != null && ExpectedTerritoryId == territoryType)
+            if (Step != null)
             {
                 var skipConditions = Step.SkipConditions?.AetheryteShortcutIf ?? new();
-                if (!skipConditions.Never)
+                if (skipConditions is { Never: false, InTerritory.Count: > 0 })
                 {
-                    if (skipConditions is { InSameTerritory: true })
+                    if (skipConditions.InTerritory.Contains(territoryType))
                     {
-                        logger.LogInformation("Skipping aetheryte teleport due to SkipCondition");
+                        logger.LogInformation("Skipping aetheryte teleport due to SkipCondition (InTerritory)");
                         return false;
                     }
+                }
 
-                    Vector3 pos = clientState.LocalPlayer!.Position;
-                    if (Step.Position != null &&
-                        (pos - Step.Position.Value).Length() < Step.CalculateActualStopDistance())
+                if (ExpectedTerritoryId == territoryType)
+                {
+                    if (!skipConditions.Never)
                     {
-                        logger.LogInformation("Skipping aetheryte teleport, we're near the target");
-                        return false;
-                    }
+                        if (skipConditions is { InSameTerritory: true })
+                        {
+                            logger.LogInformation("Skipping aetheryte teleport due to SkipCondition (InSameTerritory)");
+                            return false;
+                        }
 
-                    if (aetheryteData.CalculateDistance(pos, territoryType, TargetAetheryte) < 20 ||
-                        (Step.AethernetShortcut != null &&
-                         (aetheryteData.CalculateDistance(pos, territoryType, Step.AethernetShortcut.From) < 20 ||
-                          aetheryteData.CalculateDistance(pos, territoryType, Step.AethernetShortcut.To) < 20)))
-                    {
-                        logger.LogInformation("Skipping aetheryte teleport");
-                        return false;
+                        Vector3 pos = clientState.LocalPlayer!.Position;
+                        if (Step.Position != null &&
+                            (pos - Step.Position.Value).Length() < Step.CalculateActualStopDistance())
+                        {
+                            logger.LogInformation("Skipping aetheryte teleport, we're near the target");
+                            return false;
+                        }
+
+                        if (aetheryteData.CalculateDistance(pos, territoryType, TargetAetheryte) < 20 ||
+                            (Step.AethernetShortcut != null &&
+                             (aetheryteData.CalculateDistance(pos, territoryType, Step.AethernetShortcut.From) < 20 ||
+                              aetheryteData.CalculateDistance(pos, territoryType, Step.AethernetShortcut.To) < 20)))
+                        {
+                            logger.LogInformation("Skipping aetheryte teleport");
+                            return false;
+                        }
                     }
                 }
             }
 
                 return null;
 
             return serviceProvider.GetRequiredService<CheckSkip>()
-                .With(step, skipConditions ?? new(), quest.QuestId);
+                .With(step, skipConditions ?? new(), quest.QuestElementId);
         }
     }
 
     {
         public QuestStep Step { get; set; } = null!;
         public SkipStepConditions SkipConditions { get; set; } = null!;
-        public IId QuestId { get; set; } = null!;
+        public ElementId QuestElementId { get; set; } = null!;
 
-        public ITask With(QuestStep step, SkipStepConditions skipConditions, IId questId)
+        public ITask With(QuestStep step, SkipStepConditions skipConditions, ElementId questElementId)
         {
             Step = step;
             SkipConditions = skipConditions;
-            QuestId = questId;
+            QuestElementId = questElementId;
             return this;
         }
 
                 return true;
             }
 
-            if (QuestId is QuestId questId)
+            if (QuestElementId is QuestId questId)
             {
                 QuestWork? questWork = gameFunctions.GetQuestEx(questId);
                 if (QuestWorkUtils.HasCompletionFlags(Step.CompletionQuestVariablesFlags) && questWork != null)
 
             if (step.CompletionQuestVariablesFlags.Count == 6 && QuestWorkUtils.HasCompletionFlags(step.CompletionQuestVariablesFlags))
             {
                 var task = serviceProvider.GetRequiredService<WaitForCompletionFlags>()
-                    .With((QuestId)quest.QuestId, step);
+                    .With((QuestId)quest.QuestElementId, step);
                 var delay = serviceProvider.GetRequiredService<WaitDelay>();
                 return [task, delay, Next(quest, sequence)];
             }
                 case EInteractionType.AcceptQuest:
                 {
                     var accept = serviceProvider.GetRequiredService<WaitQuestAccepted>()
-                        .With(step.PickUpQuestId ?? quest.QuestId);
+                        .With(step.PickUpQuestId ?? quest.QuestElementId);
                     var delay = serviceProvider.GetRequiredService<WaitDelay>();
                     if (step.PickUpQuestId != null)
                         return [accept, delay, Next(quest, sequence)];
                 case EInteractionType.CompleteQuest:
                 {
                     var complete = serviceProvider.GetRequiredService<WaitQuestCompleted>()
-                        .With(step.TurnInQuestId ?? quest.QuestId);
+                        .With(step.TurnInQuestId ?? quest.QuestElementId);
                     var delay = serviceProvider.GetRequiredService<WaitDelay>();
                     if (step.TurnInQuestId != null)
                         return [complete, delay, Next(quest, sequence)];
 
         private static NextStep Next(Quest quest, QuestSequence sequence)
         {
-            return new NextStep(quest.QuestId, sequence.Sequence);
+            return new NextStep(quest.QuestElementId, sequence.Sequence);
         }
     }
 
 
     internal sealed class WaitQuestAccepted(GameFunctions gameFunctions) : ITask
     {
-        public IId QuestId { get; set; } = null!;
+        public ElementId QuestElementId { get; set; } = null!;
 
-        public ITask With(IId questId)
+        public ITask With(ElementId questElementId)
         {
-            QuestId = questId;
+            QuestElementId = questElementId;
             return this;
         }
 
 
         public ETaskResult Update()
         {
-            return gameFunctions.IsQuestAccepted(QuestId)
+            return gameFunctions.IsQuestAccepted(QuestElementId)
                 ? ETaskResult.TaskComplete
                 : ETaskResult.StillRunning;
         }
 
-        public override string ToString() => $"WaitQuestAccepted({QuestId})";
+        public override string ToString() => $"WaitQuestAccepted({QuestElementId})";
     }
 
     internal sealed class WaitQuestCompleted(GameFunctions gameFunctions) : ITask
     {
-        public IId QuestId { get; set; } = null!;
+        public ElementId QuestElementId { get; set; } = null!;
 
-        public ITask With(IId questId)
+        public ITask With(ElementId questElementId)
         {
-            QuestId = questId;
+            QuestElementId = questElementId;
             return this;
         }
 
 
         public ETaskResult Update()
         {
-            return gameFunctions.IsQuestComplete(QuestId) ? ETaskResult.TaskComplete : ETaskResult.StillRunning;
+            return gameFunctions.IsQuestComplete(QuestElementId) ? ETaskResult.TaskComplete : ETaskResult.StillRunning;
         }
 
-        public override string ToString() => $"WaitQuestComplete({QuestId})";
+        public override string ToString() => $"WaitQuestComplete({QuestElementId})";
     }
 
-    internal sealed class NextStep(IId questId, int sequence) : ILastTask
+    internal sealed class NextStep(ElementId questElementId, int sequence) : ILastTask
     {
-        public IId QuestId { get; } = questId;
+        public ElementId QuestElementId { get; } = questElementId;
         public int Sequence { get; } = sequence;
 
         public bool Start() => true;
 
     internal sealed class EndAutomation : ILastTask
     {
-        public IId QuestId => throw new InvalidOperationException();
+        public ElementId QuestElementId => throw new InvalidOperationException();
         public int Sequence => throw new InvalidOperationException();
 
         public bool Start() => true;
 
             .ToImmutableDictionary(x => x.QuestId, x => x);
     }
 
-    public QuestInfo GetQuestInfo(IId id)
+    public QuestInfo GetQuestInfo(ElementId elementId)
     {
-        if (id is QuestId questId)
+        if (elementId is QuestId questId)
             return GetQuestInfo(questId);
 
-        throw new ArgumentException("Invalid id", nameof(id));
+        throw new ArgumentException("Invalid id", nameof(elementId));
     }
 
     public QuestInfo GetQuestInfo(QuestId questId)
 
 
     public DateTime ReturnRequestedAt { get; set; } = DateTime.MinValue;
 
-    public (IId? CurrentQuest, byte Sequence) GetCurrentQuest()
+    public (ElementId? CurrentQuest, byte Sequence) GetCurrentQuest()
     {
         var (currentQuest, sequence) = GetCurrentQuestInternal();
         PlayerState* playerState = PlayerState.Instance();
         return (currentQuest, sequence);
     }
 
-    public (IId? CurrentQuest, byte Sequence) GetCurrentQuestInternal()
+    public (ElementId? CurrentQuest, byte Sequence) GetCurrentQuestInternal()
     {
         var questManager = QuestManager.Instance();
         if (questManager != null)
             // If no quests are marked as 'priority', accepting a new quest adds it to the top of the list.
             for (int i = questManager->TrackedQuests.Length - 1; i >= 0; --i)
             {
-                IId currentQuest;
+                ElementId currentQuest;
                 var trackedQuest = questManager->TrackedQuests[i];
                 switch (trackedQuest.QuestType)
                 {
         return questWork != null ? *questWork : null;
     }
 
-    public bool IsReadyToAcceptQuest(IId id)
+    public bool IsReadyToAcceptQuest(ElementId elementId)
     {
-        if (id is QuestId questId)
+        if (elementId is QuestId questId)
             return IsReadyToAcceptQuest(questId);
         return false;
     }
         return true;
     }
 
-    public bool IsQuestAcceptedOrComplete(IId questId)
+    public bool IsQuestAcceptedOrComplete(ElementId questElementId)
     {
-        return IsQuestComplete(questId) || IsQuestAccepted(questId);
+        return IsQuestComplete(questElementId) || IsQuestAccepted(questElementId);
     }
 
-    public bool IsQuestAccepted(IId id)
+    public bool IsQuestAccepted(ElementId elementId)
     {
-        if (id is QuestId questId)
+        if (elementId is QuestId questId)
             return IsQuestAccepted(questId);
         return false;
     }
         return questManager->IsQuestAccepted(questId.Value);
     }
 
-    public bool IsQuestComplete(IId id)
+    public bool IsQuestComplete(ElementId elementId)
     {
-        if (id is QuestId questId)
+        if (elementId is QuestId questId)
             return IsQuestComplete(questId);
         return false;
     }
         return QuestManager.IsQuestComplete(questId.Value);
     }
 
-    public bool IsQuestLocked(IId id, IId? extraCompletedQuest = null)
+    public bool IsQuestLocked(ElementId elementId, ElementId? extraCompletedQuest = null)
     {
-        if (id is QuestId questId)
+        if (elementId is QuestId questId)
             return IsQuestLocked(questId, extraCompletedQuest);
         return false;
     }
 
-    public bool IsQuestLocked(QuestId questId, IId? extraCompletedQuest = null)
+    public bool IsQuestLocked(QuestId questId, ElementId? extraCompletedQuest = null)
     {
         var questInfo = _questData.GetQuestInfo(questId);
         if (questInfo.QuestLocks.Count > 0)
         return !HasCompletedPreviousQuests(questInfo, extraCompletedQuest) || !HasCompletedPreviousInstances(questInfo);
     }
 
-    private bool HasCompletedPreviousQuests(QuestInfo questInfo, IId? extraCompletedQuest)
+    private bool HasCompletedPreviousQuests(QuestInfo questInfo, ElementId? extraCompletedQuest)
     {
         if (questInfo.PreviousQuests.Count == 0)
             return true;
         if (excelSheetName == null)
         {
             var questRow =
-                _dataManager.GetExcelSheet<Lumina.Excel.GeneratedSheets2.Quest>()!.GetRow((uint)currentQuest.QuestId.Value +
+                _dataManager.GetExcelSheet<Lumina.Excel.GeneratedSheets2.Quest>()!.GetRow((uint)currentQuest.QuestElementId.Value +
                     0x10000);
             if (questRow == null)
             {
-                _logger.LogError("Could not find quest row for {QuestId}", currentQuest.QuestId);
+                _logger.LogError("Could not find quest row for {QuestId}", currentQuest.QuestElementId);
                 return null;
             }
 
-            excelSheetName = $"quest/{(currentQuest.QuestId.Value / 100):000}/{questRow.Id}";
+            excelSheetName = $"quest/{(currentQuest.QuestElementId.Value / 100):000}/{questRow.Id}";
         }
 
         var excelSheet = _dataManager.Excel.GetSheet<QuestDialogueText>(excelSheetName);
 
 
 internal sealed class Quest
 {
-    public required IId QuestId { get; init; }
+    public required ElementId QuestElementId { get; init; }
     public required QuestRoot Root { get; init; }
     public required QuestInfo Info { get; init; }
     public required bool ReadOnly { get; init; }
 
 <Project Sdk="Dalamud.NET.Sdk/10.0.0">
     <PropertyGroup>
-        <Version>1.24</Version>
+        <Version>2.0</Version>
         <OutputPath>dist</OutputPath>
         <PathMap Condition="$(SolutionDir) != ''">$(SolutionDir)=X:\</PathMap>
         <Platforms>x64</Platforms>
 
 
 internal sealed record ValidationIssue
 {
-    public required IId? QuestId { get; init; }
+    public required ElementId? QuestId { get; init; }
     public required byte? Sequence { get; init; }
     public required int? Step { get; init; }
     public EBeastTribe BeastTribe { get; init; } = EBeastTribe.None;
 
     public IEnumerable<ValidationIssue> Validate(Quest quest)
     {
         return quest.AllSteps()
-            .Select(x => Validate(quest.QuestId, x.Sequence.Sequence, x.StepId, x.Step.AethernetShortcut))
+            .Select(x => Validate(quest.QuestElementId, x.Sequence.Sequence, x.StepId, x.Step.AethernetShortcut))
             .Where(x => x != null)
             .Cast<ValidationIssue>();
     }
 
-    private ValidationIssue? Validate(IId questId, int sequenceNo, int stepId, AethernetShortcut? aethernetShortcut)
+    private ValidationIssue? Validate(ElementId questElementId, int sequenceNo, int stepId, AethernetShortcut? aethernetShortcut)
     {
         if (aethernetShortcut == null)
             return null;
         {
             return new ValidationIssue
             {
-                QuestId = questId,
+                QuestId = questElementId,
                 Sequence = (byte)sequenceNo,
                 Step = stepId,
                 Type = EIssueType.InvalidAethernetShortcut,
 
         {
             yield return new ValidationIssue
             {
-                QuestId = quest.QuestId,
+                QuestId = quest.QuestElementId,
                 Sequence = 0,
                 Step = null,
                 Type = EIssueType.MissingSequence0,
 
                 yield return new ValidationIssue
                 {
-                    QuestId = quest.QuestId,
+                    QuestId = quest.QuestElementId,
                     Sequence = (byte)sequence.Sequence,
                     Step = null,
                     Type = EIssueType.InstantQuestWithMultipleSteps,
         {
             return new ValidationIssue
             {
-                QuestId = quest.QuestId,
+                QuestId = quest.QuestElementId,
                 Sequence = (byte)sequenceNo,
                 Step = null,
                 Type = EIssueType.MissingSequence,
         {
             return new ValidationIssue
             {
-                QuestId = quest.QuestId,
+                QuestId = quest.QuestElementId,
                 Sequence = (byte)sequenceNo,
                 Step = null,
                 Type = EIssueType.DuplicateSequence,
 
                 {
                     yield return new ValidationIssue
                     {
-                        QuestId = quest.QuestId,
+                        QuestId = quest.QuestElementId,
                         Sequence = (byte)sequence.Sequence,
                         Step = i,
                         Type = EIssueType.DuplicateCompletionFlags,
 
 
 internal sealed class JsonSchemaValidator : IQuestValidator
 {
-    private readonly Dictionary<IId, JsonNode> _questNodes = new();
+    private readonly Dictionary<ElementId, JsonNode> _questNodes = new();
     private JsonSchema? _questSchema;
 
     public JsonSchemaValidator()
     {
         _questSchema ??= JsonSchema.FromStream(AssemblyQuestLoader.QuestSchema).AsTask().Result;
 
-        if (_questNodes.TryGetValue(quest.QuestId, out JsonNode? questNode))
+        if (_questNodes.TryGetValue(quest.QuestElementId, out JsonNode? questNode))
         {
             var evaluationResult = _questSchema.Evaluate(questNode, new EvaluationOptions
             {
             {
                 yield return new ValidationIssue
                 {
-                    QuestId = quest.QuestId,
+                    QuestId = quest.QuestElementId,
                     Sequence = null,
                     Step = null,
                     Type = EIssueType.InvalidJsonSchema,
         }
     }
 
-    public void Enqueue(IId questId, JsonNode questNode) => _questNodes[questId] = questNode;
+    public void Enqueue(ElementId questElementId, JsonNode questNode) => _questNodes[questElementId] = questNode;
 
     public void Reset() => _questNodes.Clear();
 }
 
 {
     public IEnumerable<ValidationIssue> Validate(Quest quest)
     {
-        foreach (var invalidNextQuest in quest.AllSteps().Where(x => x.Step.NextQuestId == quest.QuestId))
+        foreach (var invalidNextQuest in quest.AllSteps().Where(x => x.Step.NextQuestId == quest.QuestElementId))
         {
             yield return new ValidationIssue
             {
-                QuestId = quest.QuestId,
+                QuestId = quest.QuestElementId,
                 Sequence = (byte)invalidNextQuest.Sequence.Sequence,
                 Step = invalidNextQuest.StepId,
                 Type = EIssueType.InvalidNextQuestId,
 
         {
             yield return new ValidationIssue
             {
-                QuestId = quest.QuestId,
+                QuestId = quest.QuestElementId,
                 Sequence = null,
                 Step = null,
                 Type = EIssueType.QuestDisabled,
 
             {
                 yield return new ValidationIssue
                 {
-                    QuestId = quest.QuestId,
+                    QuestId = quest.QuestElementId,
                     Sequence = (byte)accept.Sequence.Sequence,
                     Step = accept.StepId,
                     Type = EIssueType.UnexpectedAcceptQuestStep,
         {
             yield return new ValidationIssue
             {
-                QuestId = quest.QuestId,
+                QuestId = quest.QuestElementId,
                 Sequence = 0,
                 Step = null,
                 Type = EIssueType.MissingQuestAccept,
             {
                 yield return new ValidationIssue
                 {
-                    QuestId = quest.QuestId,
+                    QuestId = quest.QuestElementId,
                     Sequence = (byte)complete.Sequence.Sequence,
                     Step = complete.StepId,
                     Type = EIssueType.UnexpectedCompleteQuestStep,
         {
             yield return new ValidationIssue
             {
-                QuestId = quest.QuestId,
+                QuestId = quest.QuestElementId,
                 Sequence = 255,
                 Step = null,
                 Type = EIssueType.MissingQuestComplete,
 
         IsOpen = true;
     }
 
-    public IId? HighlightedQuest { get; set; }
+    public ElementId? HighlightedQuest { get; set; }
 
     public override bool DrawConditions() => _configuration.Advanced.DebugOverlay;
 
                 QuestStep? step = sequence.FindStep(i);
                 if (step != null && TryGetPosition(step, out Vector3? position))
                 {
-                    DrawStep($"{quest.QuestId} / {sequence.Sequence} / {i}", step, position.Value, 0xFFFFFFFF);
+                    DrawStep($"{quest.QuestElementId} / {sequence.Sequence} / {i}", step, position.Value, 0xFFFFFFFF);
                 }
             }
         }
 
 
     private QuestWork? DrawQuestWork(QuestController.QuestProgress currentQuest)
     {
-        if (currentQuest.Quest.QuestId is not QuestId questId)
+        if (currentQuest.Quest.QuestElementId is not QuestId questId)
             return null;
 
         var questWork = _gameFunctions.GetQuestEx(questId);
         {
             using var disabled = ImRaii.Disabled();
 
-            if (currentQuest.Quest.QuestId == _questController.NextQuest?.Quest.QuestId)
+            if (currentQuest.Quest.QuestElementId == _questController.NextQuest?.Quest.QuestElementId)
                 ImGui.TextUnformatted("(Next quest in story line not accepted)");
             else
                 ImGui.TextUnformatted("(Not accepted)");
         if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.ArrowCircleRight, "Skip"))
         {
             _movementController.Stop();
-            _questController.Skip(currentQuest.Quest.QuestId, currentQuest.Sequence);
+            _questController.Skip(currentQuest.Quest.QuestElementId, currentQuest.Sequence);
         }
 
         if (colored)
             ImGui.SameLine();
             if (ImGuiComponents.IconButton(FontAwesomeIcon.Atlas))
                 _commandManager.DispatchCommand("/questinfo",
-                    currentQuest.Quest.QuestId.ToString() ?? string.Empty, commandInfo);
+                    currentQuest.Quest.QuestElementId.ToString() ?? string.Empty, commandInfo);
         }
 
         bool autoAcceptNextQuest = _configuration.General.AutoAcceptNextQuest;
 
 
         _quests = _questRegistry.AllQuests
             .Where(x => x.FindSequence(0)?.FindStep(0)?.TerritoryId == territoryId)
-            .Select(x => _questData.GetQuestInfo(x.QuestId))
+            .Select(x => _questData.GetQuestInfo(x.QuestElementId))
             .ToList();
 
         foreach (var unacceptedQuest in Map.Instance()->UnacceptedQuestMarkers)
 
         _pluginInterface = pluginInterface;
     }
 
-    public (Vector4 color, FontAwesomeIcon icon, string status) GetQuestStyle(IId questId)
+    public (Vector4 color, FontAwesomeIcon icon, string status) GetQuestStyle(ElementId questElementId)
     {
-        if (_gameFunctions.IsQuestAccepted(questId))
+        if (_gameFunctions.IsQuestAccepted(questElementId))
             return (ImGuiColors.DalamudYellow, FontAwesomeIcon.Running, "Active");
-        else if (_gameFunctions.IsQuestAcceptedOrComplete(questId))
+        else if (_gameFunctions.IsQuestAcceptedOrComplete(questElementId))
             return (ImGuiColors.ParsedGreen, FontAwesomeIcon.Check, "Complete");
-        else if (_gameFunctions.IsQuestLocked(questId))
+        else if (_gameFunctions.IsQuestLocked(questElementId))
             return (ImGuiColors.DalamudRed, FontAwesomeIcon.Times, "Locked");
         else
             return (ImGuiColors.DalamudYellow, FontAwesomeIcon.PersonWalkingArrowRight, "Available");