Use DailyQuestSeed from clientstructs
authorLiza Carvelli <liza@carvel.li>
Wed, 18 Dec 2024 01:05:05 +0000 (02:05 +0100)
committerLiza Carvelli <liza@carvel.li>
Wed, 18 Dec 2024 01:05:05 +0000 (02:05 +0100)
Questionable/Functions/AlliedSocietyQuestFunctions.cs

index af6f5eab38dae7888396e0d1ae672b36f3b628cc..db21ea742a171cd2d541e2ea665df6ce32ecdfc7 100644 (file)
@@ -46,7 +46,7 @@ internal sealed class AlliedSocietyQuestFunctions
             return [];
 
         bool rankedUp = (rankData & 0x80) != 0;
-        byte seed = Marshal.ReadByte((nint)QuestManager.Instance() + 0x698); // TODO Use clientstructs
+        byte seed = QuestManager.Instance()->DailyQuestSeed;
         List<QuestId> result = [];
         foreach (NpcData npcData in _questsByAlliedSociety[alliedSociety])
         {