Aetheryte Shortcut: Extend range check
authorLiza Carvelli <liza@carvel.li>
Sun, 16 Jun 2024 14:13:11 +0000 (16:13 +0200)
committerLiza Carvelli <liza@carvel.li>
Sun, 16 Jun 2024 14:13:11 +0000 (16:13 +0200)
Questionable/Controller/Steps/BaseFactory/AetheryteShortcut.cs

index 5a9b3b86a46b191eb0ae79dbcf6474b0a1ffcd30..7a9655ef19fca9d9577882cad324cba6984d6179 100644 (file)
@@ -75,7 +75,7 @@ internal static class AetheryteShortcut
                 }
 
                 Vector3 pos = clientState.LocalPlayer!.Position;
-                if (aetheryteData.CalculateDistance(pos, territoryType, TargetAetheryte) < 11 ||
+                if (aetheryteData.CalculateDistance(pos, territoryType, TargetAetheryte) < 20 ||
                     (Step.AethernetShortcut != null &&
                      (aetheryteData.CalculateDistance(pos, territoryType, Step.AethernetShortcut.From) < 20 ||
                       aetheryteData.CalculateDistance(pos, territoryType, Step.AethernetShortcut.To) < 20)))