+1985
authorStefan Belmont <stefan@goatzone.net>
Thu, 9 Jan 2025 16:52:15 +0000 (16:52 +0000)
committerStefan Belmont <stefan@goatzone.net>
Thu, 9 Jan 2025 16:52:15 +0000 (16:52 +0000)
QuestPaths/3.x - Heavensward/Side Quests/Azys Lla/1985_Good Hunting.json [new file with mode: 0644]

diff --git a/QuestPaths/3.x - Heavensward/Side Quests/Azys Lla/1985_Good Hunting.json b/QuestPaths/3.x - Heavensward/Side Quests/Azys Lla/1985_Good Hunting.json
new file mode 100644 (file)
index 0000000..689b47b
--- /dev/null
@@ -0,0 +1,60 @@
+{
+       "$schema": "https://git.carvel.li/liza/Questionable/raw/branch/master/QuestPaths/quest-v1.json",
+       "Author": "goatzone",
+       "QuestSequence": [
+               {
+                       "Sequence": 0,
+                       "Steps": [
+                               {
+                                       "DataId": 1012291,
+                                       "Position": {
+                                               "X": 804.074,
+                                               "Y": -26.326342,
+                                               "Z": -527.48914
+                                       },
+                                       "TerritoryId": 402,
+                                       "InteractionType": "AcceptQuest"
+                               }
+                       ]
+               },
+               {
+                       "Sequence": 1,
+                       "Steps": [
+                               {
+                                       "Position": {
+                                               "X": 355.31863,
+                                               "Y": -46.22946,
+                                               "Z": -507.70428
+                                       },
+                                       "TerritoryId": 402,
+                                       "InteractionType": "Combat",
+                                       "EnemySpawnType": "OverworldEnemies",
+                                       "ComplexCombatData": [
+                                               {
+                                                       "DataId": 4072,
+                                                       "MinimumKillCount": 4
+                                               }
+                                       ],
+                                       "Fly": true,
+                                       "$": "we go to the west of the marked area to avoid idling in the FATE that spawns on the east of it; we'll still path through it when we expend all the westward mobs, but that's just how they spawn, shrugging emoji."
+                               }
+                       ]
+               },
+               {
+                       "Sequence": 255,
+                       "Steps": [
+                               {
+                                       "DataId": 1012291,
+                                       "Position": {
+                                               "X": 804.074,
+                                               "Y": -26.326342,
+                                               "Z": -527.48914
+                                       },
+                                       "TerritoryId": 402,
+                                       "InteractionType": "CompleteQuest",
+                    "Fly": true
+                               }
+                       ]
+               }
+       ]
+}