return;
// not verified to work
- if (_automatic && _currentTask == null && _taskQueue.Count == 0 && CurrentQuest is { Sequence: 0, Step: 255 }
+ if (_automatic && _currentTask == null && _taskQueue.Count == 0
+ && CurrentQuest is { Sequence: 0, Step: 0 } or { Sequence: 0, Step: 255 }
&& DateTime.Now >= CurrentQuest.StepProgress.StartedAt.AddSeconds(15))
{
_logger.LogWarning("Quest accept apparently didn't work out, resetting progress");
case ETaskResult.NextStep:
_logger.LogInformation("{Task} → {Result}", _currentTask, result);
+ _currentTask = null;
IncreaseStepCount(true);
return;
case ETaskResult.End:
_logger.LogInformation("{Task} → {Result}", _currentTask, result);
+ _currentTask = null;
Stop("Task end");
return;
}