}
}
- if (trackedQuests.Count > 0)
+ if (_configuration.General.SkipLowPriorityDuties && trackedQuests.Count > 0)
{
- if (_configuration.General.SkipLowPriorityDuties)
- {
- var lowPriorityQuests = _questRegistry.LowPriorityContentFinderConditionQuests;
- trackedQuests.RemoveAll(x => lowPriorityQuests.Any(y => x.Quest == y.QuestId && x.Sequence == y.Sequence));
- }
+ var lowPriorityQuests = _questRegistry.LowPriorityContentFinderConditionQuests;
+ trackedQuests.RemoveAll(x => lowPriorityQuests.Any(y => x.Quest == y.QuestId && x.Sequence == y.Sequence));
+ }
+ if (trackedQuests.Count > 0)
+ {
// if we have multiple quests to turn in for an allied society, try and complete all of them
var (firstTrackedQuest, firstTrackedSequence) = trackedQuests.First();
EAlliedSociety firstTrackedAlliedSociety =