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Check if the next msq quest can even be accepted
author
Liza Carvelli
<liza@carvel.li>
Fri, 2 Aug 2024 07:59:40 +0000
(09:59 +0200)
committer
Liza Carvelli
<liza@carvel.li>
Fri, 2 Aug 2024 07:59:40 +0000
(09:59 +0200)
Questionable/GameFunctions.cs
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diff --git
a/Questionable/GameFunctions.cs
b/Questionable/GameFunctions.cs
index 6487eb98d38d54766d513012b003fe7505722d93..76b03cfaa9bc52ddf00104d03ab332f99097b4ad 100644
(file)
--- a/
Questionable/GameFunctions.cs
+++ b/
Questionable/GameFunctions.cs
@@
-151,6
+151,7
@@
internal sealed unsafe class GameFunctions
var msqQuest = GetMainScenarioQuest(questManager);
if (msqQuest.CurrentQuest != 0 &&
_questRegistry.IsKnownQuest(msqQuest.CurrentQuest) &&
+ IsReadyToAcceptQuest(msqQuest.CurrentQuest) &&
!questManager->IsQuestAccepted(msqQuest.CurrentQuest))
return msqQuest;