Ignore difficulty selection yes/no if qst is not running
authorLiza Carvelli <liza@carvel.li>
Fri, 25 Jul 2025 19:09:04 +0000 (21:09 +0200)
committerLiza Carvelli <liza@carvel.li>
Fri, 25 Jul 2025 19:09:04 +0000 (21:09 +0200)
Questionable/Controller/GameUi/InteractionUiController.cs

index a1ae9fb..67df02b 100644 (file)
@@ -678,6 +678,9 @@ internal sealed class InteractionUiController : IDisposable
 
     private unsafe void DifficultySelectYesNoPostSetup(AtkUnitBase* addonDifficultySelectYesNo, bool checkAllSteps)
     {
+        if (!_questController.IsRunning)
+            return;
+
         var currentQuest = _questController.StartedQuest;
         if (currentQuest == null)
             return;