Added Bootshine to the list of actions allowed
authorPlogon Enjoyer <plogon_enjoyer@no-reply.com>
Sun, 25 Aug 2024 17:18:45 +0000 (01:18 +0800)
committerPlogon Enjoyer <plogon_enjoyer@no-reply.com>
Sat, 31 Aug 2024 09:46:06 +0000 (17:46 +0800)
QuestPaths/quest-v1.json
Questionable.Model/Questing/Converter/ActionConverter.cs
Questionable.Model/Questing/EAction.cs

index c7ebd5fa57afc509cbb2ce51068dafd1b7e6c8c9..b56e9f823e19350ddd196f7b312a35597c08500c 100644 (file)
                   "Yellow Gulal",
                   "Blue Gulal",
                   "Electric Flux",
-                  "Hop-step"
+                  "Hop-step",
+                  "Bootshine"
                 ]
               }
             },
index 5c6bea0afeccdc4e2b60d4a7ce21e49b1efe1e24..27dd128389929a82a176294ebf503991dc93906c 100644 (file)
@@ -23,5 +23,6 @@ public sealed class ActionConverter() : EnumConverter<EAction>(Values)
         { EAction.BlueGulal, "Blue Gulal" },
         { EAction.ElectrixFlux, "Electric Flux" },
         { EAction.HopStep, "Hop-step" },
+        { EAction.Bootshine, "Bootshine" },
     };
 }
index 5ca20daf6ad933e569e39096e3ed1a263f7afee1..c8ea63e6d486cf72d251b5d22653a5032207dccf 100644 (file)
@@ -7,6 +7,7 @@ namespace Questionable.Model.Questing;
 public enum EAction
 {
     HeavySwing = 31,
+    Bootshine = 53,
     HeavyShot = 97,
     Cure = 120,
     Cure2 = 135,