Update ShB quest battles
authorLiza Carvelli <liza@carvel.li>
Tue, 18 Mar 2025 00:36:24 +0000 (01:36 +0100)
committerLiza Carvelli <liza@carvel.li>
Tue, 18 Mar 2025 00:36:24 +0000 (01:36 +0100)
QuestPaths/5.x - Shadowbringers/Aether Currents/Tempest/3594_Community Cohesion.json
QuestPaths/5.x - Shadowbringers/MSQ/D-Amh Araeng 2/3606_When It Rains.json
QuestPaths/5.x - Shadowbringers/MSQ/D-Amh Araeng 2/3619_Full Steam Ahead.json
QuestPaths/5.x - Shadowbringers/MSQ/E-Kholusia 2/3638_A-Digging We Will Go.json
QuestPaths/5.x - Shadowbringers/MSQ/F-Tempest/3647_To Storm-tossed Seas.json

index 93e5ec8460b2d9a54fd5b51dc5a03fc74d80220c..27f59174ff67694a273b466659ba42e25c31f23c 100644 (file)
             "Z": 423.48425
           },
           "TerritoryId": 818,
-          "InteractionType": "Instruction",
-          "Comment": "Requires item usage at low health (tested with < 20 percent)",
+          "InteractionType": "Combat",
           "KillEnemyDataIds": [
             10304
-          ]
+          ],
+          "EnemySpawnType": "OverworldEnemies",
+          "CombatItemUse": {
+            "ItemId": 2002613,
+            "Condition": "Health%",
+            "Value": 30
+          }
         }
       ]
     },
index 0dc9fa9b605ce548a2ffcdd927306c07f6b1a472..c62ef023d0a39d7f321ca9f4fc4c2f787e10281e 100644 (file)
           },
           "StopDistance": 5,
           "TerritoryId": 819,
-          "InteractionType": "SinglePlayerDuty"
+          "InteractionType": "SinglePlayerDuty",
+          "SinglePlayerDutyOptions": {
+            "Enabled": false,
+            "TestedBossModVersion": "0.1.0.1",
+            "Notes": [
+              "(phase 1) AI gets stuck on trees/posts/walls.",
+              "(phase 1) AI will never reach the Ostall Imperative, it instead walks circles around Radisca's Round even with all enemies dead.",
+              "(phase 2) AI will still try to walk to Radisca's Round, but (usually) prioritizes fighting enemies."
+            ]
+          }
         }
       ]
     },
index 425b0c747e42b7d4cabe1cbacd739bcf019d1c13..4b1ac2543a1349dcd60bec0a3a6147f0f426f4fb 100644 (file)
             "Z": -591.577
           },
           "TerritoryId": 815,
-          "InteractionType": "SinglePlayerDuty"
+          "InteractionType": "SinglePlayerDuty",
+          "SinglePlayerDutyOptions": {
+            "Enabled": false,
+            "TestedBossModVersion": "0.1.0.1",
+            "Notes": [
+              "(before Ran'jit wears the veil) AI doesn't pull, doesn't attack and VBM doesn't recognize any AOEs."
+            ]
+          }
         }
       ]
     },
index 7c1c10ff555c0fa4c5cebb421d524bcb15bba1a1..023b0e49aa2d5fdbac7cc89365a293a4523eb41d 100644 (file)
             "Z": -648.85944
           },
           "TerritoryId": 814,
-          "InteractionType": "SinglePlayerDuty"
+          "InteractionType": "SinglePlayerDuty",
+          "SinglePlayerDutyOptions": {
+            "Enabled": true,
+            "TestedBossModVersion": "0.1.0.1"
+          }
         }
       ]
     },
index 74e458742772b6dd8f01d18b6a8f7aa1f3d74363..feaa03949a03bd5114cf57ef58f1fb657c9f2a04 100644 (file)
             "Z": 749.037
           },
           "TerritoryId": 813,
-          "InteractionType": "WalkTo"
+          "InteractionType": "WalkTo",
+          "DisableNavmesh": true
         },
         {
           "DataId": 2010138,