Make logic for skipping gathering nodes smarter (when they're all in render distance)
authorLiza Carvelli <liza@carvel.li>
Thu, 8 Aug 2024 13:08:52 +0000 (15:08 +0200)
committerLiza Carvelli <liza@carvel.li>
Thu, 8 Aug 2024 13:08:52 +0000 (15:08 +0200)
commitf7886d59696b812486e4b3a98bb3227d2b7a2c59
tree46cc2f98333f05f98bce8ab0d39a34e3d4d16f58
parentc7961eb444eff282711d0efc749bf981316b419d
Make logic for skipping gathering nodes smarter (when they're all in render distance)
GatheringPaths/7.x - Dawntrail/Yak T'el/970__MIN.json
Questionable/Controller/GatheringController.cs