From 4aaacf1203987c7a38541b21605361a1d0dfcec9 Mon Sep 17 00:00:00 2001 From: Liza Carvelli Date: Fri, 25 Jul 2025 21:09:04 +0200 Subject: [PATCH] Ignore difficulty selection yes/no if qst is not running --- Questionable/Controller/GameUi/InteractionUiController.cs | 3 +++ 1 file changed, 3 insertions(+) diff --git a/Questionable/Controller/GameUi/InteractionUiController.cs b/Questionable/Controller/GameUi/InteractionUiController.cs index a1ae9fb3..67df02b2 100644 --- a/Questionable/Controller/GameUi/InteractionUiController.cs +++ b/Questionable/Controller/GameUi/InteractionUiController.cs @@ -678,6 +678,9 @@ internal sealed class InteractionUiController : IDisposable private unsafe void DifficultySelectYesNoPostSetup(AtkUnitBase* addonDifficultySelectYesNo, bool checkAllSteps) { + if (!_questController.IsRunning) + return; + var currentQuest = _questController.StartedQuest; if (currentQuest == null) return; -- 2.20.1