From 2701202dba1d45ca6389ec6ab54385cd82e821e8 Mon Sep 17 00:00:00 2001 From: Liza Carvelli Date: Sat, 12 Apr 2025 03:04:36 +0200 Subject: [PATCH] Skip targeting fate mobs --- Questionable/Controller/CombatController.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Questionable/Controller/CombatController.cs b/Questionable/Controller/CombatController.cs index 02bcc710..9306788d 100644 --- a/Questionable/Controller/CombatController.cs +++ b/Questionable/Controller/CombatController.cs @@ -305,6 +305,8 @@ internal sealed class CombatController : IDisposable var complexCombatData = _currentFight.Data.ComplexCombatDatas; var gameObjectStruct = (GameObject*)gameObject.Address; + if (gameObjectStruct->FateId != 0) + return (null, "FATE mob"); bool expectQuestMarker = Vector3.Distance(_clientState.LocalPlayer?.Position ?? Vector3.Zero, battleNpc.Position) < -- 2.30.2