From: Liza Carvelli Date: Tue, 12 Aug 2025 23:20:18 +0000 (+0200) Subject: Allow combat for fate mobs targeting the player X-Git-Tag: v6.1~5 X-Git-Url: https://git.jacobcasper.com/?a=commitdiff_plain;h=d04e8c269747f5064f42c1a37b6d9e410028ab17;p=Questionable.git Allow combat for fate mobs targeting the player --- diff --git a/Questionable/Controller/CombatController.cs b/Questionable/Controller/CombatController.cs index d892a27c..8aad0dc4 100644 --- a/Questionable/Controller/CombatController.cs +++ b/Questionable/Controller/CombatController.cs @@ -305,7 +305,7 @@ internal sealed class CombatController : IDisposable var complexCombatData = _currentFight.Data.ComplexCombatDatas; var gameObjectStruct = (GameObject*)gameObject.Address; - if (gameObjectStruct->FateId != 0) + if (gameObjectStruct->FateId != 0 && gameObject.TargetObjectId != _clientState.LocalPlayer?.GameObjectId) return (null, "FATE mob"); var ownPosition = _clientState.LocalPlayer?.Position ?? Vector3.Zero;