From: Liza Carvelli Date: Sat, 12 Apr 2025 01:04:36 +0000 (+0200) Subject: Skip targeting fate mobs X-Git-Tag: v5.7~12 X-Git-Url: https://git.jacobcasper.com/?a=commitdiff_plain;h=2701202dba1d45ca6389ec6ab54385cd82e821e8;p=Questionable.git Skip targeting fate mobs --- diff --git a/Questionable/Controller/CombatController.cs b/Questionable/Controller/CombatController.cs index 02bcc710..9306788d 100644 --- a/Questionable/Controller/CombatController.cs +++ b/Questionable/Controller/CombatController.cs @@ -305,6 +305,8 @@ internal sealed class CombatController : IDisposable var complexCombatData = _currentFight.Data.ComplexCombatDatas; var gameObjectStruct = (GameObject*)gameObject.Address; + if (gameObjectStruct->FateId != 0) + return (null, "FATE mob"); bool expectQuestMarker = Vector3.Distance(_clientState.LocalPlayer?.Position ?? Vector3.Zero, battleNpc.Position) <