From: Liza Carvelli Date: Wed, 10 Jul 2024 06:54:08 +0000 (+0200) Subject: ESC should only cancel movement if a quest is running X-Git-Tag: v1.3~1 X-Git-Url: https://git.jacobcasper.com/?a=commitdiff_plain;h=1cabcbd6835e1d48361a1030c939abb1fcc277b4;p=Questionable.git ESC should only cancel movement if a quest is running --- diff --git a/Questionable/Controller/QuestController.cs b/Questionable/Controller/QuestController.cs index 4dfa0085..48463285 100644 --- a/Questionable/Controller/QuestController.cs +++ b/Questionable/Controller/QuestController.cs @@ -74,8 +74,10 @@ internal sealed class QuestController if (_keyState[VirtualKey.ESCAPE]) { if (_currentTask != null || _taskQueue.Count > 0) + { Stop("ESC pressed"); - _movementController.Stop(); + _movementController.Stop(); + } } if (CurrentQuest != null && CurrentQuest.Quest.Data.TerritoryBlacklist.Contains(_clientState.TerritoryType))